Random generation of weather discussion, with some code.
https://plus.google.com/+SunDamageOmen/posts/aSENtFGZEkM
Fantasy weather generation
Remarkable, Incredible and Amazing nerdiness
Random generation of weather discussion, with some code.
https://plus.google.com/+SunDamageOmen/posts/aSENtFGZEkM
Fantasy weather generation
Wildstorm was one of my favourite things.
The Fate of Stormwatch: Team Achilles
Benito Santini
High Concept: Charming, manipulative and ruthless leader
Trouble: I have an artificial knee
Aspect 1: Sure, there might be a racist Senator in my Basement
Aspect 2: I had a plan for that
Aspect 3: Yes, you are expendable
FATERIP
F: Remarkable +3
A: Good +1
S: Good +1
E: Remarkable +3
R: Excellent +2
I: Remarkable +3
P: Excellent +2
Res: Remarkable [+3]
Pop: Excellent [+2]
PH: 1 2 3
MH: 1 2 3
Co: 2 4 6
K : 3
Skill Specialisations
+4 Contacts, Fighting [Martial Arts B, C, E], Notice [Investigate]
+3 Reason [Espionage, Law Enforcement, Military]
+2 Agility [Marksman]
Martial Arts A, D
Extras
Project Entry
An horrific other planet experiment in extermination by a psycopathic superman is also a handy as a vomit inducing teleport facility to get his team where they need to go.
FATE CORE
+5 Deceive
+4 Contacts, Notice
+3 Fight, Resources, Investigate
+2 Physique, Shoot, Will, Provoke
+1 Athletics, Burglary, Drive, Rapport, Stelath
Stunts
+2 to use knowledge of international law and related for political advantage
+2 to tactically leading a team taking down SPBs
Approaches
+1 Careful
+2 Clever
+1 Flashy
+2 Forceful
+2 Quick
+3 Sneaky
Weapon: 0
While writing FATERIP this was my idea as a possible option to use. If someone is employing a ‘garden variety’ weapon. Cheap handgun where those are commonly available, knife, blackjack, club, knuckledusters, rock etc then there is no damage bonus.
If using something out of the ordinary, like a large sword, machine gun, sniper rifle, battleaxe, electricity pole etc. then calls those Weapon: 1. Prepared intent to be nasty, if you like, as opposed to stumble into a brawl.
Physique, Fight, Will = Forceful
Stealth, Burglary, Deceive = Sneaky
Empathy, Resources, Crafts = Careful
Rapport, Provoke, Drive = Flashy
Lore, Investigate, Notice = Clever
Contacts, Athletics, Shoot = Quick
Athletics
Burglary
Contacts
Crafts
Deceive
Drive
Empathy
Fight
Investigate
Lore
Notice
Physique
Provoke
Rapport
Resources
Shoot
Stealth
Will
Alias
Frederick Ngebe Braumholstein
Avi Barak
Luis Cisco
Blake Coleman
Buzz Dixon
Flint
Galena Golovin
Jukko Hämäläinen
Trouble: A lot of dead Finns
Marie Grunier
Charles Pickney
Ajeet Singh
Khalid Tefibi
Jaeger Weiss
Trouble: Not In the Face
Altair 7, Aranea, Arc
Coldsnap
Doctor Destiny
Hurricane
Max Condor
Phantasmic
Riptide
Valiant
10 for 5 bucks – http://rpg.drivethrustuff.com/product/103070/Crook-Book-%231
0.50 Character Cost
0.40 Character Density
A new alien race for use with FASERIP.
Fish people. Think Deep Ones but smarter and prettier, in a fish sense.
The Hway are generally religious cultists that use Lovecraftian warp entities to power their spaceflight and advanced technology.
Having enslaved the other races in their own system they are looking for new territories to expand to, convert and gain fresh young genetic material for experimentation.
Hway need special strains of mutant tomato family plants for their navigators to expand their consciousness enough to be able to control the strange and unreliable space travel. If a Hway Navigator fails a piloting roll, roll again for the warp entity they are controlling to see if it can break free. Generally they have been so abused they have Willpower at Poor(3) so will need an Oustanding Success. If they do and are near a planet the Warp Entity will crash the ship, causing catastrophic damage that can and will obliterate continents. Something that your local superheroes will try and stop.
The Hway will create genetic hybrids using other race DNA. For instances warriors with +2CS in Physical abilities and -2CS in Mental abilities. Or shadow warriors similarly, at +1CS and -1CS. Other creations are certainly possible, such as bioorganic powered attack drones. The Hway themselves have specialists much as do humans. So field agent spies would have superior physical abilities, increased Awareness and lowered Reason for example.
The Hway approach will be to offer technological gifts to leaders and nations they believe can be turned into collaborators and slowly spread their influence and control from their.
Normal Hway
Fundamentalist cultist
Propaganda and economic takeover first, shoot second
F: Poor (3)
A: Typical (5)
S: Good (8)
E: Good (8)
R: Good (8)
I: Poor (3)
P: Good (8)
Resources: Feeble (2)
Popularity: Good (-10)
Damage: 24
Fortune: 19
Other Skills
Water Breathing – The Hway are completely amphibious and can breathe water and air.
Science Good (10)
Stunts
They have Poor (3) resistance to cold
Feeble (1) Body Armour versus physical damage thanks to having tough scales.
Fire and heat attacks gain +1 RS to damage.
Plot Hook
To give advance warning of intending insidious invidious invasionary inveigling, a Hway rebel hero has come to the home of the heroes. Possibly to prevent spaceship crashes.
Plot Hook
To give advance warning of intending insidious invidious invasionary inveigling, a Hway rebel hero has come to the home of the heroes. Possibly to prevent spaceship crashes. He’ll definitely be willing to make a deal and help all he can, especially if it involves knowledge of normal, Euclidean interstellar space travel.
Squishy
Alien atheist rebel genius with a cause
Hyperspace or bust
Mutant tomatoes are the best
Standard explosive option
No other race can pronounce our real names
Loud omnishirt wearer
F: Typical (6)
A: Good (10)
S: Excellent (20)
E: Excellent (20)
R: Incredible (40)
I: Poor (4)
P: Excellent (20)
Resources: Remarkable (30)
Popularity: Good (10)
Health: 56
Karma: 64
Other Skills
Water Breathing – The Hway are completely amphibious and can breathe water and air.
Physics and Electronics – Squishy has Amazing Reason in these areas.
Stunts
Squishy has Typical (6) resistance to cold
Typical (6) Body Armour versus physical damage thanks to having extra tough scales.
Another MH-0: Marvel Super Heroes Role-Playing Game accessory, this supplement is similar. It lists the protagonists and antagonists of Marvel New York at the time form the Kingpin and Gladiator to the Porcupine. Also includes supporting cast like the other similar books, so Foggy Nelson, Mary Jane Watson, etc. Plenty of miscreat in this exceptional value Basic Game supplement.
Anaconda, Arnim Zola,
Black Widow, Becky Blake, — Baron Zemo, Black Cat, Beetle, Black Mamba, Bullseye,
Cloak, — Cobra, Crimson Dynamo,
Dagger, Daredevil, — Death Adder, Doctor Octopus,
— Elektra,
— Fly,
— Gladiator, Green Goblin,
— Hobgoblin, Hydro-Man,
— Iron Fist,
J. Jonah Jameson, — Jester,
— Kingpin, Kraven,
— Lizard,
Moon Knight, Misty Knight, — Madame Masque, Mister Fear, Mister Hyde, Molten Man, Moonstone, Morbius, Mysterio,
Nomad, Franklin “Foggy” Nelson — Nitro,
Paladin, Powerman, May Parker, — Porcupine, Professor Power, Punisher,
Joseph “Robbie” Robertson, Bernadette Rosenthal, — Red Skull,
Spider-Man, Stick, — Sandman, Scarecrow, Scorpion, Sidewinder, Shocker, Swarm,
— Taskmaster, Titanium Man,
Union Jack, Ben Urich, — Unicorn,
Mary Jane Watson, Colleen Wing, White Tiger — Will O’ the Wisp,
Could have multi-columned some more Morts in this 36 pages here though. However:
1.78 Character Density
Want to use other games with FASERIP/4CS? Here is a quick rough and ready conversion chart for you to get you started or give you ideas.
Table document download here :- https://docs.google.com/document/d/12OYrC6JC08SAAGXepfiJIhDvy1AP7_G4t7gjxYVKlgA/edit
4CS | M&M | V&V | Icons | Fudge | Bash | Traveller | GORE | OSRIC | BB | Hero | MEGS |
Fb | <= -4 | 2 | 1 | -2 | 0 | 2,3 | <=5 | <= 5 | 1 | 0-3 | 0 |
Pr | -2,-1 | 3-8 | 2 | -1 | 0 | 4-5 | 6-8 | 6-8 | 2 | 4-9 | 1 |
Ty | 0,1 | 9-11 | 3 | +0 | 1 | 6-8 | 9-11 | 9-12 | 3 | 10-14 | 2 |
Gd | 2,3 | 12-14 | 4 | +1 | 2 | 9-A | 12-24 | 13-16 | 4 | 15-19 | 3 |
Ex | 4,5 | 15-17 | 5 | +2 | 2 | B-E | 25-35 | 17-18 | 5 | 20-27 | 4 |
Rm | 6,7 | 18-23 | 6 | +3 | 3 | F | 36-60 | 19-20 | 6 | 28-44 | 5,6 |
In | 8,9 | 24-29 | 7 | +4 | 3 | 61-80 | 21-22 | 7 | 45-54 | 7-9 | |
Am | 10-12 | 30-49 | 8 | +5 | 4 | 81-90 | 23 | 7 | 55-57 | 10 | |
Mn | 13,14 | 50-59 | 9 | +6 | 4 | 91-100 | 24 | 7 | 58-59 | 11 | |
Un | 15 | 60-69 | 10 | +7 | 5 | 101-119 | 24 | 8 | 60-79 | 12 | |
ShX | 16 | 70-79 | 10 | +8 | 5 | 120-149 | 25 | 9-10 | 80-99 | 13-19 | |
ShY | 17,18 | 80-89 | 10 | +9 | 5 | 150-199 | 25 | 11-12 | 100-119 | 20-24 | |
ShZ | 19+ | 90+ | 10 | +10 | 5 | 200+ | 25 | 13-14 | 120+ | 25+ |
V&V = Villains & Vigilantes, M&M = Mutants & Masterminds 3rd, BB = Bulletproof Blues
Use the Fudge column for Fate, of course.
But some lengthy background in here if that is your sort of thing.
Black Samson
The Blue Raven
Dark Matter
Doc Hazard
Empyrean
The Mighty Golias
J-Burn
The Necromancer
Shadow Iron
White Devil
10 for $3.99 – http://rpg.drivethrustuff.com/product/111649/Comic-Character…
0.40 Character Cost
0.28 Character Density
Alley Cat
Battery, Benny the Bomb
Frost
Iron Mandarin
Leviathon
Mass Attack
Nangwaya
Tempest
Tiger Shrike
10 for $3.99
0.40 Character Cost
0.24 Character Density
A BlackWyrm Golden Age supplement – with the moment chosen as being 1942. It includes a timeline and several pages of optional rules and what happened to some of the characters, where appropriate, postwar.
This is of similar quality and value to the first.
Anthem, Amadeus, American Eagles [Angelo “Jackie” Benzetti, Cassandra “Cassie” Jennings, Samuel Lincoln, Percy Tidwell,], — Abraxas, Alchemist, Amazon, Atlanteans,
— Blut [Eisen,], Baron Brass,
Cagliostro, Cogito,
Doc Steel, Doc Epoch, — Donner, Dagon, Dr Diablo, Dr Prometheus, Dr Scarab,
— Element of Crime, Emperor of Heaven, Evergreen,
Fearless Five [Malachite the Magician, Pathwork Man, Queen of Hearts, Tommy Triumph, El Toro,], — Falken, Feuerzahn, Dr Veronika Von Frankenstein [Die Shocktruppen,], Fantasia,
Glorianna, Gryphon, Gunslinger, — Grendel, Gilgamesh,
Quincy Harkness, Avery “Red” Hawkins, — Hachiman, Hag,
— Iron Skull,
Jack B. Quick, John Bull, — Jaegerin, Jotun,
Kid Galahad, — Kamikaze,
Quentin “Kid Congo” McKenzie, — Madrigal, Malice Afterthought, Maximus Rex, Morpheus,
— Needle, Nic Time,
Old Glory, Orphans [Juliet, Hans, Otto, Ferdinan, Andrew,], — Oni
Pendragon, — Parzifal
— Requiem, Rex Mundi,
Silent Knight, Sea Devil, Scorpion, — Schreckmaker, Schwarzenritter, Spinne, Saurian Dominion [Shocktroops, Counselors,], Salamanca, See Hexe, Simple Simon,
Thunderbird, Tom Thumb, Timesavers [Archimedes Jones, Samson Smith, Matthew Tangent, Folding Dragon, Zara the Dinosaur Slayer,], — Dr Ernst Thule [Valkyrie, Acolytes,], Tetsujin, Terrible Triumvirate [Esmerelda Griffith, Harcourt Jeykll, Etienne Moreau, Beast Men,],
Ultranaut, — Ungeneur
Watchman, Jackson Wilde, Laurel Wilde, — Wunderkind
— Zeitgeist, Zavier Zodiac,
Both the M&M and Hero versions are $14.95 – http://rpg.drivethrustuff.com/product/19852/The-Fires-of-War…
0.14 Character Cost
0.81 Character Density