Grauenwolf Traveller Tools

https://github.com/Grauenwolf/TravellerTools/

Random generators for planets, characters and trade, e,g,:

Origin: Origin C690100-6 permalink

Planet Info

PlanetOrigin C690100-6
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics0No water. Desert World.
Population110
Government0No Government Structure.
Law0No prohibitions.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.
ShoppingFull ListRandom
http://travellertools.azurewebsites.net/

Hex Mapping

A very cool collection of resources to make maps and add randomly generated content to them :- https://github.com/kensanata/hex-mapping

Also for Traveller.

Possibly holidays could disappear here:…

This and Alex’s other game stuff can be found here:

https://alexschroeder.ch/wiki/RPG

Which can lead you down this enjoyable rabbit hole:

https://cosmicheroes.space/blog/index.php/2019/01/30/old-school-rpg-planet/

FATE – Traveller: Imperial Leader

FATE – Traveller: Imperial Leader

High Concept: Head Rebellion Suppressor
Top Ranker
Rumoured to have Volcano Incident Disfigurement

+8 Strength
+4 Dexterity
+4 Endurance
+6 Intelligence
+8 Education
+8 Social Standing

+7 Psionics
+6 Blade
+4 Jack of All Trades
+3 Pilot
+2 Leader

FASERIP Conversions

Want to use other games with FASERIP/4CS?  Here is a quick rough and ready conversion chart for you to get you started or give you ideas.

Table document download here :- https://docs.google.com/document/d/12OYrC6JC08SAAGXepfiJIhDvy1AP7_G4t7gjxYVKlgA/edit

 

4CS M&M V&V Icons Fudge Bash Traveller GORE OSRIC BB Hero MEGS
Fb <= -4 2 1 -2 0 2,3 <=5 <= 5 1 0-3 0
Pr -2,-1 3-8 2 -1 0 4-5 6-8 6-8 2 4-9 1
Ty 0,1 9-11 3 +0 1 6-8 9-11 9-12 3 10-14 2
Gd 2,3 12-14 4 +1 2 9-A 12-24 13-16 4 15-19 3
Ex 4,5 15-17 5 +2 2 B-E 25-35 17-18 5 20-27 4
Rm 6,7 18-23 6 +3 3 F 36-60 19-20 6 28-44 5,6
In 8,9 24-29 7 +4 3 61-80 21-22 7 45-54 7-9
Am 10-12 30-49 8 +5 4 81-90 23 7 55-57 10
Mn 13,14 50-59 9 +6 4 91-100 24 7 58-59 11
Un 15 60-69 10 +7 5 101-119 24 8 60-79 12
ShX 16 70-79 10 +8 5 120-149 25 9-10 80-99 13-19
ShY 17,18 80-89 10 +9 5 150-199 25 11-12 100-119 20-24
ShZ 19+ 90+ 10 +10 5 200+ 25 13-14 120+ 25+

 

V&V = Villains & Vigilantes, M&M = Mutants & Masterminds 3rd, BB = Bulletproof Blues

Use the Fudge column for Fate, of course.

FATE – Traveller: Imperial Leader

FATE – Traveller: Imperial Leader

High Concept: Head Rebellion Suppressor
Top Ranker
Rumoured to have Volcano Incident Disfigurement

+8 Strength
+4 Dexterity
+4 Endurance
+6 Intelligence
+8 Education
+8 Social Standing

+7 Psionics
+6 Blade
+4 Jack of All Trades
+3 Pilot
+2 Leader

FATE: Classic Traveller Character Creation

Draft 1.0 – June 13, 2013 – Blue Tyson

Traveller characters are normal people in general with a thirst for adventure and wealth. If you were going to do them Fate Core pyramid style, you would certainly start lower than the usual.

However, part of the Traveller fun is the oddball lethal character creation system. Fatalised random character generation thefore follows

There are six basic Traveller attributes. Strength, Dexterity, Endurance, Intelligence, Education and Social Standing.

Each of these start at Good (+1). See the end for The Ladder used here.

As an example, we will create a character named Lyta. Six FATE Dice rolls gives :
+ – – – , – 0 + – , + + – – , 0 + 0 – , + – + + , + 0 0 – or -2, -1, 0, 0, +2, 0

This now gives Lyta

-1 Strength
0 Dexterity
+1 Endurance
+1 Intelligence
+3 Education
+1 Social Standing

…see document for rest

FATE Classic Traveller Character Creation

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