Nihilist genocidal hedonist biker bounty hunter

F: IN (40) Health: 1370
A: IN (30)
S: C1000 (1000) Karma: 60
E: SY (300)
R: GD (10) Resources: EX (20)
I: GD (10)
P: IN (40) Popularity: -C1000 (-1000)


Body Armour : C1000 (1000)
Leaping : Pr (4)
Regeneration : In (40)
Recovery : In (40)
Hook and Chain : In (40) Edged Damage, In (40) material
Space Harley : Flight C5000 (5000)
– Life Support : C1000 (1000)
– Radar : Shift Y (300)
Tracking Sense : In (40)


Animal Handling
Martial Arts A, B, D, E
Resist Domination



Dr Destroyer

FASERIP Champions Classic Enemies

Dr Destroyer

Worldshaking megalomaniac supervillain

F: EX (20) Health: 470
A: UN (100)
S: SX (150) Karma: 80
E: SY (200)
R: IN (40) Resources: UN (100)
I: GD (10)
P: RM (30) Popularity: -UN (-100)


Energy Blast : Am (50)
Energy Blast-Armour Piercing : In (40)
Entangle : In (40)
Force Blast : ShX (150)
Force Zone : Un (100)
Body Armour : In (40)
Flight : Rm (30)
Life Support : Rm (30)
Omnigadget : Un (10)
Protected Senses (Sight, Hearing) : Ex (20)
Resistance to Mental Attacks : Ex (20)
Resistance to Energy Attacks : Ex (20)
Secret Bases : ShZ (500)
Minions : C1000 (1000)


First Aid
Heir to Fortune
Resist Domination


All the Underworld
Argentina, Germany specialities

Theron Bretz writeup

Mook Rule

Mook Rule

A thought just struck me, while considering the street level heroes.

Let a superhero fight as many ordinary people at once as the number of ranks of Fighting above Poor they have. So 5 for Daredevil, 6 for Captain America etc., assuming they are all adjacent enough.

To make that harder or more appropriate to fighter-heroes, a bonus part of Martial Arts.

So Daredevil could roll to hit 5 thugs that had piled on at once and punch/kick/elbow or whatever all 5 of them at once on a green.

The Acronical



F: RM (30)
A: EX (20)
S: GD (10)
E: EX (20)
R: GD (10)
I: GD (10)
P: TY (6)

H: 80
K: 26

Res: RM (30)
Pop: -GD (-10)


Body Armour FB (2)

Ability Drain – Every hit means the victim must make an Endurance roll or lose a rank from a random attribute.


Tracking of adulterers and their accomplices and associates

OSERIP AC – 7 Row Shifts

The acronical is a large insectile predator that strides on
six armored legs. Eight feet tall at the shoulder, it has a
dark maroon exoskeleton and serrated black hooks at
the end of both arms. It reeks of vomit.

Created by anhedonic priests many centuries ago, this
nocturnal creature stalks and kills adulterers. It hunts
married people who stray from the beds of their spous-
es, and it hunts those who fornicate with married peo-

Acronicals are drawn to the scent of such persons, and
can detect it from miles away. Hunting in small packs,
the beasts crawl across walls and ceilings, silent and
careful, closing in on their victims. They stalk everyone
who was peripherally involved in the duplicity — neigh-
bors who turn a blind eye, innkeepers who knew exact-
ly what was going on, and so forth. Those involved are
tracked down, attacked while alone, hamstrung, and
devoured by the acronicals while still alive.

Then the creatures will hunt the adulterers themselves.
They will be captured, brought together, and given a
chance to survive: a fight to the death, with the victor set

However, the creatures have no intention of living up to
their end of the deal. After one has killed the other, the
monster will amputate the victor’s arms and legs, then
sing songs of love while the fornicator bleeds to death.
Adventurers may encounter the acronical in the wild. It
tends to favor caves or dungeons, where it can stage the
fatal battle between lovers.

The creature leaves behind a watery orange stool, and
when it is agitated, its chitin flakes off in small amounts.
Heroes tracking the beast will find this evidence in its

In combat, the acronical attacks with its scythe-like
claws, which inflict GD (10) points of damage. Each time
the monster hits, the target must make a saving throw
against poison or lose a point from a random attribute


01-14 Fighting
15-28 Agility
29-42 Strength
43-56 Endurance
57-70 Reason
71-84 Intuition
85-98 Psyche
99-00 Player Choice

The Teratic Tome

Combat Intensity

Again this is related to the fact that there are no opposed rolls in FASERIP in this area. Some options if you want to tweak this:

  1. Require an opponent ranked lower to need one level of success above the standard to hit, and the reverse. So a Good Fighter needs a Major Success to strike an Excellent Fighter.
  2. Calculate the difference in ranks and apply those as Row Steps. An Excellent Fighter would get +1 CS when trying to strike a Good Fighter. The Good Fighter would get -1 CS when trying to strike the Excellent Fighter. A more player character friendly version.
  3. Just use a flat +1 CS if someone is better, or -1 CS if someone is worse, to remove the need for subtraction or counting.

FATERIP: Conan – Red Nails

FATE: Conan – Red Nails

One seriously swordy pair, one ancient city of warring tribes, depraved lifestealers and maniac magicked minions. And a really big lizard.

Draft 1.0 April 21, 2013 – Blue Tyson


A dead city with two warring tribes who refuse to leave the city, who live in fear of ghosts, wizards and dragons. And an ever youthful princess.


Will the dragon get them?
Who will win the war?
Are the wizards and ghosts real?



Gigantic melancholies and gigantic mirth
Sandalled feet, do your thing
Magic sucks
Money is for spending
Never shy with a sword

F: Amazing +5
A: Remarkable +3
S: Excellent +2
E: Remarkable +3
R: Good +1
I: Remarkable +3
P: Incredible +4

Resources Typical (+0)
Popularity Remarkable (+3)

Other Skills

Unearthly (+7) Sword
Fantastic (+6) Knife, Shield, Spear
Incredible (+4) Alertness, Intimidation, Survival
Remarkable (+3) Leadership, Warfare
Excellent (+2) Burglary, Contacts, Ride, Stealth, Swim
Good (+1) Deceit


Red Brotherhood Pirate
Celebrated In Song and Ballad
Excessively Brave Aquilonian

F: Incredible +4
A: Remarkable +3
S: Good +1
E: Remarkable +3
R: Good +1
I: Remarkable +3
P: Remarkable +3

Resources Typical (+0)
Popularity Remarkable (+3)

Other Skills

Fantastic (+6) Sword, Knife
Incredible (+4) Alertness, Intimidation, Survival
Excellent (+2) Burglary, Contacts, Ride, Stealth, Swim
Good (+1) Deceit

Derketa Fruit

Amazing (+5) Poison

A Survival or other such skill check can notice these fruits in the area surrounding the dragon confrontation.. The poison in which can pretty much kill anything.


Bench-legged Monstrosity About the Size of a Mastodon

F: Good +1
A: Good +1
S: Remarkable +3
E: Amazing +5
R: Feeble -2
I: Good +1
P: Poor -1

Other Skills

Remarkable (+3) Body Armour: Physical [scaly hide]
Excellent (+2) Claws, Teeth


Burning Skull

Scary Masked Warrior

F: Good +1
A: Good +1
S: Good +1
E: Good +1
R: Good +1
I: Good +1
P: Good +1

Resources Good (+1)
Popularity -Good (-1)

Other Skills

Incredible (+4) Intimidation
Excellent (+2) Disguse, Sword

Burning Skull contains old wizard brain bits, being an actual skull used as part of a mask.


Unbalanced Tlazitlan Survivor
Not down with the depraved royalty

F: Good +1
A: Good +1
S: Good +1
E: Good +1
R: Typical +0
I: Typical +0
P: Typical +0

Resources Typical (+0)
Popularity Typical (+0)

Other Skills

Excellent (+2) Sword, Spear

People of Xotalanc

F: Typical +0
A: Typical +0
S: Good +1
E: Typical +0
R: Poor -1
I: Poor -1
P: Poor -1

Resources Typical (+0)
Popularity Typical (+0)

Other Skills

Good (+1) Sword

People of Tlazitlan

F: Typical +0
A: Typical +0
S: Typical +0
E: Typical +0
R: Typical +0
I: Typical +0
P: Typical +0

Resources Typical (+0)
Popularity Typical (+0)

Other Skills

Good (+1) Spear, Sword

Stair Slitherer

Giant snake

F: Typical +0
A: Good +1
S: Typical +0
E: Excellent +2
R: Poor -1
I: Poor -1
P: Poor -1

Other Skills

Good (+1) Frost Touch

Prince Olmec


F: Excellent +2
A: Good +1
S: Excellent +2
E: Good +1
R: Typical +0
I: Typical +0
P: Typical +0

Resources Excellent (+2)
Popularity Excellent (+2)

Other Skills

Remarkable (+3) Sword, Spear


Princess of Tecuhltli
Overly youthful witch

F: Incredible +4
A: Remarkable +3
S: Excellent +2
E: Remarkable +3
R: Good +1
I: Good +1
P: Remarkable +3

Resources Excellent (+2)
Popularity -Excellent (-2)

Other Skills

Incredible (+4) Intimidation, Sword
Excellent (+2) Poison [Paralysis]


Maid of Tascela

F: Typical +0
A: Excellent +2
S: Typical +0
E: Typical +0
R: Good +1
I: Typical +0
P: Typical +0

Resources Typical (+0)
Popularity Typical (+0)

Other Skills

Excellent (+2) Deceit, Drugs, Stealth


Unfortunate Tlazitlan Guard

F: Typical +0
A: Typical +0
S: Typical +0
E: Typical +0
R: Typical +0
I: Typical +0
P: Typical +0

Resources Typical (+0)
Popularity Typical (+0)

Other Skills

Good (+1) Spear, Sword

Xotalancan Red Nails

F: Typical +0
A: Typical +0
S: Good +1
E: Good +1
R: Poor -1
I: Poor -1
P: Poor -1

Resources Typical (+0)
Popularity Typical (+0)

Other Skills

Good (+1) Spear, Sword


Tlazitlan Guard who accompanies Conan

F: Typical +0
A: Typical +0
S: Typical +0
E: Typical +0
R: Typical +0
I: Typical +0
P: Typical +0

Resources Typical (+0)
Popularity Typical (+0)

Other Skills

Good (+1) Spear, Sword


Tlazitlan Guard who accompanies Conan

F: Typical +0
A: Typical +0
S: Typical +0
E: Typical +0
R: Typical +0
I: Typical +0
P: Typical +0

Resources Typical (+0)
Popularity Typical (+0)

Other Skills

Good (+1) Spear, Sword


Supposedly dead Tlazitlan ruler
Possible Ghost
Definitely Crazy
Likes tittering and aging people to death

F: Typical +0
A: Typical +0
S: Typical +0
E: Typical +0
R: Poor -1
I: Typical +0
P: Typical +0

Resources Poor (-1)
Popularity Typical (+0)

Other Skills

Good (+1) Wand of Mummification

Wand of Mummifaction (+5) Withering Death Effect



The player is Conan, or other very capable PC of their own. Valeria is another option. If Valeria is chosen, replace the possible roles in the sequence of kidnapping/drugging to be Conan and increase Tascela’s fighting and strength one rank each on the ladder to be equal and greater than Conan’s resepectively.


Conan and Valeria. So the sequence may differ quickly apart from being cornered by the dragon and quickly seeing the dead city.


May support the adventuriing pair – or save them from a dragon would be a good share a journey hook. Or if multiple PCs they could take the place of Conan and Valeria easily as long as some combat capability.

1. Conan meets Valeria in the wilderness
2. Cornered by a dragon that is basically impervious to normal weapons thanks to its skin
3. Find dead city in which two tribes fight an ongoing feud
4. Valeria meets the Burning Skull and finds it is a man in a mask
5. Techotl and Xotanc men attack – will grapple
6. Stair monster – actually a giant snake
7. Meet the prince and princess of Xuchotl – story of Tecuhltli stole the wife of Xotalanc over five decades ago
8. Yavala tries to drug Valeria – who whips her
9. The Xotalanca attack with a demon fifer – on successful sorcery roll gain surprise
10. Attackers of generic crazed men and women of the Xotalancas – The Red Nails – enough to outnumber opponents significantly until reinforcements, including Conan, Valeria, Olmec and Tascela can arrive
11. After victory, Conan goes scouting with two guards for more Xotalancas. The City has five levels, named after animals/birds.
12. They find the corpse of the stair slitherer…a giant snake
13. One of the guards tries to kill Conan…sucks to be him
14. Techotl arrives saying Valeria has been kidnapped
15. Conan rushes back and on the way finds Olmec in a death trap
16. Tascela poisoned Olmec and kidnaps Valeria, by surprise and because she is stronger
17. Olmec offers to help Conan ambush Tascela if he will free him.
18. But of course he trys to pearl harbour Conan and gets his neck snapped thanks to a Valeria warning
19. Ritual altar time! Valeria is to be sacrified to extend Tascela’s life.
21. Crazy wizard Tolkemec arrives and interrupts, mummifying Tascela’s Poor (-1) ritual attendants left and right.
22. Conan arrives and must get past a bear trap style device from the floor! Excellent (+2) strength.
23. Two heroes in trouble vs a magic wand maniac and a lifedrainer. Although Tolkemec wants to kill Tascela as well!


Being a big Marvel Super Heroes fan from way back, this is how I like to think:

Value Adjective

+13 Cosmic 5 (Class 5000)
+12 Cosmic 3 (Class 3000)
+11 Cosmic 1 (Class 1000)
+10 Legendary Z (Shift Z)
+9 Legendary Y (Shift Y)
+8 Legendary X (Shift X)
+7 Unearthly (Epic)
+6 Monstrous (Fantastic)
+5 Amazing (Superb)
+4 Incredible (Great)
+3 Remarkable (Good)
+2 Excellent (Fair)
+1 Good (Average)
+0 Typical (Mediocre)
-1 Poor
-2 Feeble (Terrible)
-3 Awful 0 (Shift 0)
-4 Abysmal

FASERIP – basic human attributes

Physique is split compared to Core, into a Strength component and an Endurance component, the latter of which should be used for the Stress track. Reason is native intelligence.

Fighting (Fight)
Agility (Athletics)
Intuition (Notice)
Psyche (Will)


Popularity is a measure of charisma, reputation and public influence. If you like, bad people can have a negative popularity ladder equivalent. Supervillains, mass murderers, ruthless thugs in The Ball, etc.



Short Novel

Red Nails http://www.gutenberg.org/files/32759/32759-h/32759-h.htm


Robert E. Howard http://en.wikipedia.org/wiki/Robert_E._Howard

Superhero Roleplaying Game List

I did this a few years ago, but thought I would post it and do some updates.

Draft 6.4 May 4, 2018 – Blue Tyson

* means I have never seen it

discussion thread :- https://plus.google.com/u/0/113465628858922236741/posts/7keSjMB6sL4

*3D&T [Brazil]
Adventure! – Pulp
*Big Bang Comics
*Big Eyes, Small Mouth? (anime)
*Bif! Bam! Pow!
*Blood and Vigilance
*Brains and Brawn
Brave New World
Bulletproof Blues – http://ogc.rpglibrary.org/index.php?title=Bulletproof_Blues
*Capes Cowls and Villains Foul
*Captain Superguy Must Die!
*Cartoon Action Hour
Champions (1-7)
*–Champions: The New Millenium
*City of Mist
*Codename: Spandex – http://www.gratisgames.webspace.virginmedia.com/codenamespandex.html
Cold Steel Wardens
*Comic Book Super Heroes (1-2)
*Cosmic Enforcers
d6 Powers
Daring Comics Adventures
DC Heroes (1-3) [Mayfair]
–The Batman Roleplaying Game
–The Blood of Heroes
DC Universe Roleplaying Game (d6)
Deeds Not Words
–Bold Crimes, Black Hearts
*Double Cross
Feng Shui
*The Foundation: A World in Black and White
FUDGE Supers
Golden Heroes
–Squadron UK
GURPS Supers (1-4?)
Hearts and Souls
*Hero Force
*Heroes & Heroines
*Heroes Finish Last – Space Gamer?
*Heroes Forever
Heroes Unlimited [1-2]
–Teenage Mutant Ninja Turtles & Other Strangeness
–After the Bomb
Heroes Wear Masks
Hideouts and Hoodlums
–Assembled Edition
—Masks (retroclone)
*Infinite Power
*Inou Tsukai [Japan]
*Invulnerable (1-2, Kickstarter, 2nd Edition not out yet)
Justice, Inc – Pulp
Kapow! – http://www.rpgnow.com/product/95884/Kapow!?
The Kerberos Club
*Legione [France]
Marvel Super Heroes Basic (TSR) – http://www.classicmarvelforever.com/cms/
–Marvel Super Heroes Advanced Set (TSR) – http://www.classicmarvelforever.com/cms/
–4 Colour System (4CS) – http://www.rpgnow.com/product/50837/Four-Color-System-(Core-Rules)
–Marvelous Superheroes (FUDGE) – http://eddyfate.com/2009/11/17/marvelous-superheroes/
–FASERIP – http://www.drivethrurpg.com/product/177913/Faserip
Marvel Universe Roleplaying Game (SAGA)
Marvel Heroic Roleplaying (Cortex)
Mighty Six
*Mutants & Marvels
Mutants & Masterminds (1-3) – http://www.d20herosrd.com/
–DC Adventures
Mutant City Blues
Mystery Men – http://www.lulu.com/shop/john-stater/mystery-men-e-book/ebook/product-15843884.html
*Nemesis: A Perfect World
*One Dice Supers
Prowlers and Paragons
Savage World Supers
–Necessary Evil
Savage World Supers
Sentinel Comics
Silver Age Sentinels
–The Authority
Spirit of the Century – http://www.faterpg.com/dl/sotc-srd.html
Stuper Powers! [1-2]
*Supercrew [Sweden]
*Superheroes, Inc [Spain]
Super Squadron
*Supergame – 1980
Superhero 2044
*Supers, Inc!
Thrilling Tales
*Tragic Superheroes
Truth & Justice
Two-Fisted Tales
Valiant Universe
*Venture City Stories
The Vigilante Hack
Villains and Vigilantes (1-2)
–Living Legends
–Mighty Protectors
*Wearing the Cape
Wild Talents (1-2)
Worlds in Peril

Other Suggested



See all the way to the right for navigation – and dropdown has core rules….way to right of that has forward and back pagination. Plenty of works in progress, drafts, etc.

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