FATE Classic AD&D Character Creation

FATE Classic AD&D Character Creation

Advanced Dungeons and Dragons, old school 1st Edition style. I only ever played 2nd edition very very briefly. Also you can get OSRIC here http://www.knights-n-knaves.com/osric/ for those like me that don’t have the original books anymore.

SKILLS
The basic skills are:

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma

They begin at +1. See the end of this section for the ladder. For each, roll 8dF. That is 4dF twice, added together. Add the result to +1 to get your skill rank.

ASPECTS
Five Mandatory Aspects: High Concept, Trouble, Race, Class and Alignment

OTHER SKILLS

Resources -2
Level +1

See document link for more :-

FATE Classic AD&D Character Creation

FATE Classic Call of Cthulhu Character Creation

FATE Classic Call of Cthulhu Character Creation

Call of Cthulhu, Basic Roleplaying :- The free GORE rules you can get here: http://www.rpgnow.com/product/28521/GORE?it=1 or here :- http://basicroleplaying.com/downloads.php?do=file&id=479

To begin :-

BASIC SKILLS

Strength
Constitution
Size
Intelligence
Power
Dexterity
Appearance
Education
Resources
Sanity

They begin at +1, except for Sanity, which beings at the same level as Power. See the end of this section for the ladder.

For each of STR, CON, POW, DEX, APP, RES roll 8dF. That is 4dF twice, added together.

For each of SIZ, INT and EDU roll 8dF and add 3.

Your beginning Sanity is equal to your POW.

See document for rest :-

FATE Classic Call of Cthulhu

Superheroes and Milestones

Superheroes and Milestones

Having reread Super Squadron again recently, one interesting part near the end of that game involves the conversion of existing experienced heroes to the system, which does have an experience level statistic.

The ballparks used are comics the hero is currently starring in. If you are comic geeky enough you could certainly do that, or find out all the series that people are in. It gave fractional experience level awards if part of a team…e.g. X-Men, etc.

If you like more granular standard four-colour superheroics with respect to established heroes and your newbie Fate characters this an idea that I have been considering.

A simple way to look at it for Fate and its standard Milestone experience system would be to award a Major Milestone for each year of existence of the character. Perhaps lowered if only part of a team in a comic sense, as per Super Squadron. Divide by two or by four or something along those lines.

So, for example :

Superman

Starting Character, Fate Core

High Concept: Last Son of Krypton
Trouble: Kryptonite does bad things, whatever the colour
Aspect 1: Secret Identity, mild-mannered reporter Clark Kent
Aspect 2: Just a smalltown farmboy at heart
Aspect 3: Truth, Justice and the American Way

3 Athletics
0 Burglary
1 Contacts
0 Crafts
0 Deceive
0 Drive
1 Empathy
3 Fight
0 Investigate
2 Lore
2 Notice
4 Physique
0 Provoke
2 Rapport
1 Resources
1 Shoot
0 Stealth
0 Will

Refresh 2

Stunts

Super Leaping
Super Strength
Super Speed
Invulnerability

Archetypal Current Character, 75 years later

High Concept: Last Son of Krypton
Trouble: Kryptonite does bad things, whatever the colour
Trouble: Not a magic fan
Trouble: Responsibility for all
Aspect 1: Secret Identity, mild-mannered reporter Clark Kent
Aspect 2: I finally married the persistent reporter Lois Lane
Aspect 3: I have a Super Dog!

Skills

3 Athletics
0 Burglary
5 Contacts
2 Crafts
2 Deceive
1 Drive
5 Empathy
8 Fight
0 Investigate
4 Lore
8 Notice
13 Physique
4 Provoke
5 Rapport
3 Resources
6 Shoot
1 Stealth
2 Will

Refresh 6

Stunts

Super Leaping
Super Strength
Super Speed
Invulnerability
Flight
Heat Vision
–Heat Vision Attack Bonus
Super Hearing
Microscopic Vision
X-Ray Vision
Super Breath
Telescopic Vision
Leadership
Lore [Krypton]
Lore [Farming]
Life Support
–Immunity, no need to breathe

Extra

Fortress of Solitude Headquarters
–Communications
–Computing
–Defenses
–Storage

Traveller: Heroic Adventurer

FATE – Traveller: Heroic Adventurer

High Concept: Heroic Adventurer
Arrogant and Confident

+6 Strength [on adopted homewold]
+6 Dexterity [on adopted homewold]
+6 Endurance [on adopted homewold]
+1 Intelligence
+2 Education
+7 Social Standing [on adopted homeworld]

+6 Sword, Blade, Dagger
+5 Leader
+4 Air/Raft
+3 Tactics
+2 Gunnery, Guns [19th Century]

Stunts

Telepathy [Haphazard]
Teleporation [Interplanetary but not under conscious control]

From one of the easter eggs in the Traveller characters list – John Carter of Mars

MU1: Gamer’s Handbook of the Marvel Universe: Abomination thru Dreadnought

Definitely more bad people in this one.

Gamer's Handbook of the Marvel Universe Volume 1
Aguila, Alpha Primitives, American Eagle, Ancient One, Andromeda, Ant-Man, Arabian Knight, Archangel, Asgardians [Frey, Frigga, Heimdall, Hermod, Hoder, Idunn, Sigyn, Tyr, Vidar, Volla, ], Aurora, — Absorbing Man, Air-Walker, Angar the Screamer, Ani-Men [Ape-Man, Bird-Man, Cat-Man, Dragonfly, Frog-Man, ], Annihilus, Apocalypse [Pestilence, War, Famine, Death, ], Aquarian, Arcade [Miss Locke, Mr Chambers,], Ares, Ariel, Arkon, Armadillo, Arnim Zola, Astronomer, Attuma, Avalanche,

Balder, Battlestar, Beast, Beta Flight [Goblyn, Manikin, Purple Girl, ], Binary, Black Bolt, Black Crow, Black Knight, Black Panther, Black Widow, Boom Boom, Box, Brother Voodoo, — Baron Blood, Baron Mordo, Baron Strucker, Baron Zemo [I, II, ], Basilisk, Batrock [Machete, Porcupine, Living Lasers, Swordsman, Whirlwind, Zaran,], Beetle, Belasco, Beyonder, Black Cat, Black King, Black Queen, Black Talon, Blacklash, Blackout, Blastaar, Blizzard, Blob, Boomerang, Brothers Grimm,

Cannonball, Captain America [Super Patriot, Captain America II, Captain America III, Captain America IV, ], Captain Britain, Captain Mar-Vell, Captain Marvel, Captain Universe, Sean Cassidy, Champions of Xandar [Nova Prime, Protector, Comet, Crimebuster, Powerhouse], Chance, Clea, Cloak, Rusty Collins, Colossus, Cyclops, Cypher, — Caliban, Captain Ultra, Black Tom Cassidy, Celestials [Arishem, Eson, Gammenon, Hargen, Jemiah, Nezar, One Above All, Oneg, Tefral, Ziran, ], Champion, Changeling, Chief Examiner, Chthon, Circus of Crime [Blackwing, Bruto Clown, Fire-Eater, Great Gambonnos, Human Cannonball, Live Wire, Princes Python, Rajah, Teena the Fat Lady, ], Collector, Constrictor, Contemplator, Controller, Corruptor, Count Nefaria, Crimson Dynamo,

Dagger, Dakimh the Enchanted, Daredevil, Darkstar, Deathlok, Devil-Dinosaur [Moon Boy, ], Doc Samson, Doctor Druid, Doctor Strange, Drax,
— D’Spayre, Darkoth, Death, Death-Stalker, Death-Throws [Ringleader, Oddball, Bombshell, Tenpin, Knicknack, ], Deathbird, Destiny, Destiny I, Deviants [Cro, Reject, Karkas, Ghaur,], Diablo [Air, Water, Earth, Fire, Trans-Mutant,], Doctor Demonicus, Doctor Doom [Doctor Doom II, Doomsmen, Guardian Robots, Guardbots, ], Doctor Octopus, Doctor Pym [Ant-Man, Giant-Man, Goliath, Yellowjacket, ], Doctor Sun, Dormammu, Dracula, Dragon Man, Dreadknight, Dreadnought,

0.79 Character Density

FATE – Skills and Approaches

A conversion between: average each group out

Skills

Athletics
Burglary
Contacts
Crafts
Deceive
Drive
Empathy
Fight
Investigate
Lore
Notice
Physique
Provoke
Rapport
Resources
Shoot
Stealth
Will

Approaches

Careful
Clever
Flash
Forceful
Quick
Sneaky

Lists because I keep looking them up!

Physique, Fight, Will = Forceful
Stealth, Burglary, Deceive = Sneaky
Emapthy, Resources, Crafts = Careful
Rapport, Provoke, Drive = Flashy
Lore, Investigate, Notice = Clever
Contacts, Athletics, Shoot = Quick

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