Ex-criminal Superspies versus current criminal depraved supervillains thanks to Peter O’Donnell, Jim Holdaway and Enrique Badia Romero.
Draft 1.0 April 15, 2013 – Blue Tyson
SETTING
Pre-mobile phone modern. Fancy radio communication is cool. Sixties to eighties works nicely. Modesty Blaise is the retired ex-head of the criminal Network organisation, rising from wandering orphan at a very young age. Blackmailed agreeable into helping out the British Secret Service by Gerald Tarrant she is officially a British citizen. Platonic best friends with Willie Garvin, turning his life around after pulling her out of prison. Previously her second in command the partners are ultra-competent and deadly adversaries, more than capable of taking on greater odds. Stylish and sophisticated and witty, their adventures are brilliant in prose and comic. Allies and previously outdone enemies abound throughout the world.
ISSUES
Sir Gerald has a problem. Again. The British Secret Service is still useless.
If it doesn’t involve a sociopathic, psychopathic or depraved supervillain we’ll be disappointed.
Close At Hand, Face the Pain, Money Talks, Preemptive Grace, Quick Draw, Shot On the Run
Acrobat, Big Name, Cold Read, Con Man, Criminal Mind, Death Defiance, I Know A Guy Who Knows A Guy, Inner Strength, Martial Arts, Mental Blueprint, Signature Strike, Tripwire Sensibilities
Danger Sense [His Ears Prickle], Everybody’s Friend, Good Arm, Headquarters, Scary, Scientific Invention, Uncanny Hunch
Acrobat, Big Name, Cold Read, Con Man, Criminal Mind, Death Defiance, I Know A Guy Who Knows A Guy, Inner Strength, Martial Arts, Mental Blueprint, Signature Strike, Tripwire Sensibilities
Sir Gerald Tarrant
British Secret Service Chief.
I Must Have Modesty Blaise!
What’s a bit of blackmail between friends?
F: Typical +0
A: Good +1
S: Typical +0
E: Good +1
R: Excellent +2
I: Excellent +2
P: Remarkable +3
Resources Incredible (+4) [In government capacity, otherwise Excellent (+2)]
Most definitely a Spirit of the Century via Shadows of the Century style game.
TWO PLAYERS
A perfect two player scenario team, Blaise and Garvin can be easily Compelled into whatever outlandishly led super spy or crime scenario Tarrant can come up with for them to solve. The most likely abduction victims in their oeuvre are detailed above, for added spice. Others include Tarrant’s 2IC and Maude, an operative they have worked with in the field before.
ONE PLAYER
The ‘needs the other’ Aspects can be used in there is only one PC. Got to get to the other.
THREE PLAYERS
Or if three players, an abduction victim attempting to use their brains to survive until Blaise and Garvin can get there. Then surviving to escape with them.
MORE PLAYERS
A possibility is a support team for the two heroes, particularly competent local talent, ex-Network members or others provided by Tarrant to assist in a particular caper that could be on the level of a standard FATE Core beginning character. Which the players could design and based on what they come up with, the actual scenario can then be designed aorund them.
THE LADDER
Being a big Marvel Super Heroes fan from way back, this is how I like to think:
Value Adjective
+13 Cosmic 5 (Class 5000)
+12 Cosmic 3 (Class 3000)
+11 Cosmic 1 (Class 1000)
+10 Legendary Z (Shift Z)
+9 Legendary Y (Shift Y)
+8 Legendary X (Shift X)
+7 Unearthly (Epic)
+6 Monstrous (Fantastic)
+5 Amazing (Superb)
+4 Incredible (Great)
+3 Remarkable (Good)
+2 Excellent (Fair)
+1 Good (Average)
+0 Typical (Mediocre)
-1 Poor
-2 Feeble (Terrible)
-3 Awful 0 (Shift 0)
-4 Abysmal
FASERIP – basic human attributes
Physique is split compared to Core, into a Strength component and an Endurance component, the latter of which should be used for the Stress track. Reason is native intelligence.
Fighting (Fight)
Agility (Athletics)
Strength
Endurance
Reason
Intuition (Notice)
Psyche (Will)
secondary
Popularity is a measure of charisma, reputation and public influence. If you like, bad people can have a negative popularity ladder equivalent. Supervillains, mass murderers, ruthless thugs in The Ball, etc.
1. One article or blog entry that exemplifies the best of the Old School Renaissance for me:
Today, I like this FASERIP Wildstorm supplement, Wildstorm being one of my favourite things.
The_Ultimate_Origins_Book_-_Wildstorm
There are some MSH groups on facebook doing things, for some reason not sensibly available on the internet in general, consistently. Don’t know why.
Today I will pick Frostbitten & Mutilated, as we have been adventuring there recently. Consistent, nasty, useful setting that can be dropped in a game pretty easily. Say, north of Vornheim for example . A very nice book in print.
4. My favorite house rule (by someone else):
Today, it is :-
So Many Bullets, So Little Time: Exactly how is it that Spider-Man is able to dodge automatic weapon fire from half a dozen armed thugs when, according to the rules, the most actions that any character can make in a single round is three?! Easy. Under the Agility FEATs listed in the Judge’s Book, dodging bullets is an Incredible Intensity Agility FEAT. So if the player controlling Spider-Man states that he is doing nothing else that round but Dodging, all he has to do is make an Agility FEAT versus the listed Intensity and viola! He’s dodged them all! Of course this only works if the hero has gone TOTALLY defensive. Any offensive actions made in the same round negate this option.
5. How I found out about the OSR:
In 2007 Phil Reed proposed a project to do a public domain version of TSR’s Marvel Superheroes, which I donated to, and 4C System was born. This got me interested in game stuff again after working basically 7 days a week for years. This led to OSRIC and to everything else from content to online gaming.
14. A game thing I made that I like quite a lot is:
Superhero Random Encounter Generator which distills a lot of stuff from a lot of games into a crazy mega-agglomeration of results to give gaming prompts.
15. I’m currently running/playing:
Lamentations of the Flame Princess.
16. I don’t care whether you use ascending or descending AC because:
It is arithmetic. I always think descending in my head and then have to convert, however.
17. The OSRest picture I could post on short notice: