FATE: Battle of the Planets Science Ninja Team Gatchaman G-Force – Go!

G-Force

Mark
Jason
Princess
Tiny
Keyops

M J P T K
3 0 1 3 1 Careful
3 1 2 2 2 Clever
0 3 3 2 2 Flashy
2 3 0 3 0 Forceful
2 2 3 0 3 Quick
1 2 2 1 3 Sneaky

In a few minutes, what would you give them…or the Fiery Phoenix and others?

FATERIP – Modesty Blaise

Modesty Blase - the Real Thing
 

FATE: Modesty Blaise

 

Ex-criminal Superspies versus current criminal depraved supervillains thanks to Peter O’Donnell, Jim Holdaway and Enrique Badia Romero.

 

Draft 1.0  April 15, 2013 – Blue Tyson

 

SETTING

 

Pre-mobile phone modern.  Fancy radio communication is cool.  Sixties to eighties works nicely. Modesty Blaise is the retired ex-head of the criminal Network organisation, rising from wandering orphan at a very young age.  Blackmailed agreeable into helping out the British Secret Service by Gerald Tarrant she is officially a British citizen. Platonic best friends with Willie Garvin, turning his life around after pulling her out of prison. Previously her second in command the partners are ultra-competent and deadly adversaries, more than capable of taking on greater odds.  Stylish and sophisticated and witty, their adventures are brilliant in prose and comic. Allies and previously outdone enemies abound throughout the world.

 

ISSUES

 

Sir Gerald has a problem.  Again. The British Secret Service is still useless.

If it doesn’t involve a sociopathic, psychopathic or depraved supervillain we’ll be disappointed.

Too tough?  Target their friends.

Crime doesn’t pay if we disagree with it.

 

THE PLAYERS

 

Modesty Blaise

 

Ex-Crimelord

Retirement is boring

Willie, I Really Need You Now!

Orphan Out of Everywhere

No drugs!

Yes, I’ve got a place on this continent.

 

F: Incredible +4

A: Incredible +4

S: Good +1

E: Remarkable +3

R: Excellent +2

I: Incredible +4

P: Incredible +4

 

Resources  Incredible (+4)

Popularity  -Remarkable (-3)

 

Other Skills

 

Amazing (+5)  Leadership, Linguist, Kongo, Pistol, Quarterstaff, Survival

Incredible (+4)  Alertness, Contacts, Rapport

Remarkable (+3)  Intimidation, Weapons

Excellent (+2)  Burglary, Deceit, Drive, Empathy, Investigation, Lapidary, Pilot, Ride, Stealth

Good  (+1) Dance

Typical (+0)  Academics, Art

 

Stunts

 

Close At Hand, Face the Pain, Money Talks, Preemptive Grace, Quick Draw, Shot On the Run

 

Acrobat, Big Name, Cold Read, Con Man, Criminal Mind, Death Defiance, I Know A Guy Who Knows A Guy, Inner Strength, Martial Arts, Mental Blueprint, Signature Strike, Tripwire Sensibilities

 

Willie Garvin

 

Ex-Crimelord 2IC

Retirement is boring

What the Princess says goes

Don’t count the Princess out

A Girl In Every Port

No drugs!

I Do Own a Circus, Actually. Also, a Pub.

 

F: Incredible +4

A: Remarkable +3

S: Excellent +2

E: Remarkable +3

R: Excellent +2

I: Amazing +5

P: Remarkable +3

 

Resources  Remarkable (+3)

Popularity  -Remarkable (-3)

 

Other Skills

 

Unearthly (+7)  Knife

Amazing (+5)  Alertness, Rapport, Throw

Incredible (+4) Contacts, Intimidation, Quarterstaff, Rifle, Survival

Remarkable (+3)  Disguise, Empathy, Engineering, Linguist, Ride, Survival, Weapons

Excellent (+2)  Burglary, Deceit, Drive, Gambling, Leadership, Pilot, Ride, Stealth

Good (+1)  Academics, Science

Poor (-1)  Pistol

 

Stunts

 

Danger Sense [His Ears Prickle], Everybody’s Friend, Good Arm, Headquarters, Scary, Scientific Invention, Uncanny Hunch

 

Acrobat, Big Name, Cold Read, Con Man, Criminal Mind, Death Defiance, I Know A Guy Who Knows A Guy, Inner Strength, Martial Arts, Mental Blueprint, Signature Strike, Tripwire Sensibilities

 

Sir Gerald Tarrant

 

British Secret Service Chief.

I Must Have Modesty Blaise!

What’s a bit of blackmail between friends?

 

F: Typical +0

A: Good +1

S: Typical +0

E: Good +1

R: Excellent +2

I: Excellent +2

P: Remarkable +3

 

Resources  Incredible (+4) [In government capacity, otherwise Excellent (+2)]

Popularity  Excellent (+2)

 

Other Skills

 

Incredible (+4)  Bureaucracy, Contacts, Espionage

Remarkable (+3)  Deceit, Intimidation, Investigation

Good (+1)  Guns, Stealth

 

Stunts

 

Center of the Web, Expert Staff

 

Weng

 

Houseboy

Reformed druggie

Quite happy in this job, thanks very much

 

F: Typical +0

A: Typical +0

S: Typical +0

E: Good +1

R: Good +1

I: Good +1

P: Good +1

 

Resources  Good (+1)

Popularity  Typical (0)

 

Other Skills

 

Excellent (+2)  Administration, Drive

 

John Dall

 

Billionaire businessman

Occasional boyfriend of Blaise

 

F: Good +1

A: Good +1

S: Good +1

E: Good +1

R: Excellent +2

I: Good +1

P: Excellent +2

 

Resources  Amazing (+5)

Popularity  Remarkable (+2)

 

Other Skills

 

Incredible (+4)  Bureaucracy

Excellent (+2) Guns, Leadership

Good (+1) Ride, Pilot

 

Stunts

 

Center of the Web, Fantastically Rich

 

Steve Collier

 

Retired mathematician and textbook author

Psychic Investigator

Ex-Lover of Blaise

Husband of Dinah

 

F: Typical (+0)

A: Typical (+0)

S: Typical (+0)

E: Typical (+0)

R: Good (+1)

I: Good +1

P: Typical +0

 

Resources  Typical +0

Popularity  Typical +0

 

Other Skills

 

Excellent (+2)  Academics, Mathematics, Mysteries

Good  (+1)

 

Dinah Pilgrim

 

Blind Diviner

Ex-Lover of Garvin

Wife of Steve

 

F: Poor (-1)

A: Poor (-1)

S: Typical (+0)

E: Typical (+0)

R: Typical (+1)

I: Excellent +2

P: Good +1

 

Resources  Typical +0

Popularity  Typical +0

 

Other Skills

 

Mysteries (+2)

 

Stunts

 

Fortuneteller, Secrets of the Arcane

 

Doctor Giles Pennyfeather

 

Adverse Conditions Medical Genius

Bumbling Goofball

 

F: Poor (-1)

A: Typical 0

S: Typical +0

E: Typical +1

R: Typical +0

I: Good +1

P: Typical +0

 

Resources  Poor (-1)

Popularity  Typical (+0)

 

Other Skills

 

Excellent (+2)  Medicine

Good (+1)  Science

 

Stunts

 

Doctor, Medic, Surgeon

 

ADVENTURING

 

Most definitely a Spirit of the Century via Shadows of the Century style game.

 

TWO PLAYERS

 

A perfect two player scenario team, Blaise and Garvin can be easily Compelled into whatever outlandishly led super spy or crime scenario Tarrant can come up with for them to solve.  The most likely abduction victims in their oeuvre are detailed above, for added spice. Others include Tarrant’s 2IC and Maude, an operative they have worked with in the field before.

 

ONE PLAYER

 

The ‘needs the other’ Aspects can be used in there is only one PC.  Got to get to the other.

 

THREE PLAYERS

 

Or if three players, an abduction victim attempting to use their brains to survive until Blaise and Garvin can get there.  Then surviving to escape with them.

 

MORE PLAYERS

 

A possibility is a support team for the two heroes, particularly competent local talent, ex-Network members or others provided by Tarrant to assist in a particular caper that could be on the level of a standard FATE Core beginning character.  Which the players could design and based on what they come up with, the actual scenario can then be designed aorund them.

 

THE LADDER

 

Being a big Marvel Super Heroes fan from way back, this is how I like to think:

 

Value    Adjective

 

+13 Cosmic 5 (Class 5000)

+12 Cosmic 3 (Class 3000)

+11 Cosmic 1 (Class 1000)

+10 Legendary Z (Shift Z)

+9  Legendary Y (Shift Y)

+8    Legendary X (Shift X)

+7    Unearthly (Epic)

+6    Monstrous (Fantastic)

+5    Amazing (Superb)

+4    Incredible (Great)

+3    Remarkable (Good)

+2    Excellent (Fair)

+1    Good (Average)

+0    Typical (Mediocre)

-1    Poor

-2    Feeble (Terrible)

-3    Awful 0 (Shift 0)

-4    Abysmal

 

FASERIP – basic human attributes

 

Physique is split compared to Core, into a Strength component and an Endurance component, the latter of which should be used for the Stress track.  Reason is native intelligence.

 

Fighting (Fight)

Agility (Athletics)

Strength

Endurance

Reason

Intuition (Notice)

Psyche (Will)

 

secondary

 

Popularity is a measure of charisma, reputation and public influence. If you like, bad people can have a negative popularity ladder equivalent.  Supervillains, mass murderers, ruthless thugs in The Ball, etc.

 

Popularity

Resources

 

REFERENCES

 

Modesty Blaise: Wikipedia – http://en.wikipedia.org/wiki/Modesty_Blaise

The Complete Modesty Blaise Dossier – http://www3.sympatico.ca/jim.pattison/modesty/

 

Mordenkainen’s Fantastic Adventure and the Multiverse

Review
https://upload.wikimedia.org/wikipedia/en/9/93/WG5MordenkainenFantasticAdventureCover.jpgMordenkainen's Fantastic Adventure

I have always mused at the end of this that after finding the possibilites in the Tome of the Black Hand, that the Lost City of the Elder is :-

https://en.wikipedia.org/wiki/Cynosure_(comics)

Grimjack multiverse

This multiversal possibility leading to the ability to travel to any game universe. Gotham City, Ringworld, Glorantha, etc.

Today’s Superhero Random Encounter – The Ghost In the Darkness

I am sure PCs could learn to hate this villain :-

Superhero Random Encounter Generator

A hunter that can shrink, phase and has a Mental Blast.

Superhero Random Encounters
Generating Random Encounter –
Human

1 – Human
– Road
2 – Perpetrator
– Super Villain
3 – VillainMotivation
– Survival
4 – Archetype
– Great White Hunter
5 – Origin
– Human
6 – Random Power Numbers
– 4 Powers
7 — Random Powers 1 : Shrinking
— Random Skill Numbers : 4 Skill
—- Random Skills 1 – : Forensics
—- Random Skills 2 – : Sewing and Tailoring
—- Random Skills 3 – : Parapsychology
—- Random Skills 4 – : Acoustics
7 — Random Powers 2 : Astral Detection
— Random Skill Numbers : 2 Skill
—- Random Skills 1 – : Martial Arts B
—- Random Skills 2 – : Electrical Engineering
7 — Random Powers 3 : Phasing
— Random Skill Numbers : 4 Skill
—- Random Skills 1 – : Martial Arts E
—- Random Skills 2 – : Martial Arts B
—- Random Skills 3 – : Video Games
—- Random Skills 4 – : Business/Finance
7 — Random Powers 4 : Mental Blast
— Random Skill Numbers : 4 Skill
—- Random Skills 1 – : Artist
—- Random Skills 2 – : Acrobatics
—- Random Skills 3 – : Forensics
—- Random Skills 4 – : Seismology

Gaming Nerds R Us FASERIP Downloads

Gamng Nerds r Us Downloads – Wildstorm, DC, Polyhedron etc

In the Wildstorm book it has random generation for characters from that universe, so you could be a Kheran or a Black Razor agent etc.

Including :-

Original Works
Marvel Super Heroes Role Playing Game (MSH RPG)
The Ultimate Origins Book, Version 2

The Ultimate Origins Book, volume 3: Golden Age and More

The Ultimate Origins Book, supplement 1: DC Origins

The Ultimate Origins Book Supplement 2: Wildstorm Origins (as mentioned previously – I am a big Wildstorm fan).

The Ultimate Talents Book, version 3.1

Sexcetera: the Extended Director’s Cut!

Sexcetera encore: Rideau Appel!

Compilations of Others’ Works
Marvel Super Heroes Role Playing Game (MSH RPG)
The Almost Complete Polyhedron Newszine Collection

OSR Guide For The Perplexed Questionnaire

1. One article or blog entry that exemplifies the best of the Old School Renaissance for me:

Today, I like this FASERIP Wildstorm supplement, Wildstorm being one of my favourite things.

The_Ultimate_Origins_Book_-_Wildstorm
There are some MSH groups on facebook doing things, for some reason not sensibly available on the internet in general, consistently. Don’t know why.

Just found there is an internet compilation of several of these at :- Gaming Nerds R Us Downloads

2. My favorite piece of OSR wisdom/advice/snark:

Have fun.

3. Best OSR module/supplement:

Bloody hell,hard to pick that one.

Today I will pick Frostbitten & Mutilated, as we have been adventuring there recently. Consistent, nasty, useful setting that can be dropped in a game pretty easily. Say, north of Vornheim for example Frostbitten & Mutilated. A very nice book in print.

4. My favorite house rule (by someone else):

Today, it is :-

So Many Bullets, So Little Time: Exactly how is it that Spider-Man is able to dodge automatic weapon fire from half a dozen armed thugs when, according to the rules, the most actions that any character can make in a single round is three?! Easy. Under the Agility FEATs listed in the Judge’s Book, dodging bullets is an Incredible Intensity Agility FEAT. So if the player controlling Spider-Man states that he is doing nothing else that round but Dodging, all he has to do is make an Agility FEAT versus the listed Intensity and viola! He’s dodged them all! Of course this only works if the hero has gone TOTALLY defensive. Any offensive actions made in the same round negate this option.

5. How I found out about the OSR:

In 2007 Phil Reed proposed a project to do a public domain version of TSR’s Marvel Superheroes, which I donated to, and 4C System was born. This got me interested in game stuff again after working basically 7 days a week for years. This led to OSRIC and to everything else from content to online gaming.

6. My favorite OSR online resource/toy:

The Classic Traveller character generator is excellent.

Scout Rin Itō B57AA5 Age 22
1 term Cr50,000

Skills: Jack-o-T-1, Mechanical-1, Pilot-1

Service History:
Attempted to enlist in Scouts.
Enlistment accepted.
Chose not to reenlist after first term.

7. Best place to talk to other OSR gamers:

Google+ certainly was it.

8. Other places I might be found hanging out talking games:

RPG Talk, OSR, Stars Without Number discords, and now MeWe. Occasionally facebook.

9. My awesome, pithy OSR take nobody appreciates enough:

The CR thing is waste of time, many decades happened without it.

10. My favorite non-OSR RPG:

Currently, Mindjammer :- Mindjammer RPG Which has a Traveller supplement I have linked to!

11. Why I like OSR stuff:

There is tons of great, creative stuff. Even some amazing quality published books that are lovely artifiacts.

12. Two other cool OSR things you should know about that I haven’t named yet:

Monster & Magic is a 3d6 resolution D&D game designed to work with all the old modules. Monsters & Magic RPG

13. If I could read but one other RPG blog but my own it would be:

The first one I think of is Christian Lindke’s Advanced Dungeons and Parenting

14. A game thing I made that I like quite a lot is:

Superhero Random Encounter Generator which distills a lot of stuff from a lot of games into a crazy mega-agglomeration of results to give gaming prompts.

15. I’m currently running/playing:

Lamentations of the Flame Princess.

16. I don’t care whether you use ascending or descending AC because:

It is arithmetic. I always think descending in my head and then have to convert, however.

17. The OSRest picture I could post on short notice:

X-Men vs Sauron in the Savage Land

Pulp Archetypes 2 – 18 good and bad

$9.95 – http://rpg.drivethrustuff.com/product/51684/THRILLING-TALES-…

on sale today again

Academic Professor, Acrobatic Hero, Average Joe, — Amazon,
Cowboy, — Cat Burglar, Cult Leader,
— Foreign Spy,
Good Girl,
Magician, Man of Many Faces,
— Nazi Temptress,
Occult Gumshoe,
— Ruthless Dictator,
Swashbuckling Actor, — Shadowy Assassin, Sky Pirate,
Torch Singer,

0.55 Character Cost
0.82 Character Density

Pulp Archetypes – PL 6 Useful

M&M

$9.95 – http://rpg.drivethrustuff.com/product/20905/THRILLING-TALES-…

Black Friday price $1.99 which is pretty decent (have to check normal price later to see if it is lower than 9.95)

The same sort of idea as the Freedom City Archetypes, specifically designed for a PL 6 game.

Ace Reporter, Air Ace,
Boxer, — Big Game Hunter,
Fortune Hunter, — Femme Fatale,
G-Man, — Gun Moll,
Gumshoe,
— Hooded Terror,
Man of Mystery, Mesmerist, — Mad Scientist, Mastermind, Mobster,
Noble Savage,
Paragon,
Rocket Ranger,
Trusted Sidekick,

0.52 Character Cost
0.79 Character Density

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