Strange Stars – Tuklo

FASERIP Strange Stars #FASERIP #strangestars

Tuklo

Biologic Hwuru Thug

F: GD/TY (10/6) Health: 60/38
A: GD/TY (10/6)
S: RM/EX (30/20) Karma: 14/22
E: GD/TY (10/6)
R: PR/TY (4/6) Resources: TY (6)
I: TY/GD (6/10)
P: PR/TY (4/6) Popularity: EX (20)

POWERS:

Claws : Ex (20)
Cheap Automatic Pistol: Typical (6)

Limitation: Addicted to intoxicant Chaoofsh via breathing mask. FASE abilities are lowered one rank without it, but RIP abilities are raised one rank.

TALENTS:

Crime
Martial Arts A, B, C

CONTACTS:

Katapaxu
Vokun business
Circus trade missionss
Ibglibdishpan subordinates

Click to access 142933-sample.pdf

http://www.gratisgames.webspace.virginmedia.com/faserip.html
http://www.classicmarvelforever.com/cms/
http://www.drivethrurpg.com/product/50837/Four-Color-System-Core-Rules?filters=0_0_31808_0_0
http://www.drivethrurpg.com/product/142933/Strange-Stars
http://4.bp.blogspot.com/-pa8gwdUbubs/VDVuB2S33oI/AAAAAAAAZJ4/KZVszTRjj-0/w552-h687-no/14%2B-%2B1

Strange Stars – Yeran Dar

FASERIP Strange Stars #strangestars #FASERIP

Yeran Dar

Biologic Djägga bounty hunter

F: EX (20) Health: 70
A: EX (20)
S: GD (10) Karma: 32
E: EX (20)
R: TY (6) Resources: GD (10)
I: EX (20)
P: TY (6) Popularity: Pr (4)

POWERS:

Tracking Ability : Rm (30)
Enhanced Senses (Hearing, Smell) : Rm (30)
Plasma Rifle : Ex (20)
Backup Pistol : Gd (10)
Knife : Ty (6)

TALENTS:

Guns
Law Enforcement

CONTACTS:

Local law enforcement, many plants

Click to access 142933-sample.pdf

http://www.gratisgames.webspace.virginmedia.com/faserip.html
http://www.classicmarvelforever.com/cms/
http://www.drivethrurpg.com/product/50837/Four-Color-System-Core-Rules?filters=0_0_31808_0_0
http://www.drivethrurpg.com/product/142933/Strange-Stars
http://1.bp.blogspot.com/-_dnZXp-kWO4/VEg9JOhi1RI/AAAAAAAAZZg/Ts7AqkpblDc/s1600/SS%2BOuter%2BRim%2BSpread.jpg

Strange Stars – Lincoln-5 Rhadamanthus-beta-27

FASERIP Strange Stars #strangestars #FASERIP

Lincoln-5 Rhadamanthus-beta-27

Moravec Sophont lawyer and judicial duelist

F: GD (10) Health: 50
A: EX (20)
S: GD (10) Karma: 60
E: GD (10)
R: EX (20) Resources: Ex (20)
I: EX (20)
P: EX (20) Popularity: Gd (10)

POWERS:

Body Armour : Ty (6)
Nanomissile Pistol : Gd (10)
- May be used defensively to block

TALENTS:

Law
Weapon Specialist (Nanomissile Pistol)

CONTACTS:

Circus Legal Fraternity
Rhadamanthus Copies

http://lh3.googleusercontent.com/-31EKUbpj6dw/U3KMQ8LuOCI/AAAAAAAAWis/qTr-DIvTfr0/w506-h930/robo-crop.JPG

Click to access 142933-sample.pdf

http://www.gratisgames.webspace.virginmedia.com/faserip.html
http://www.classicmarvelforever.com/cms/
http://www.drivethrurpg.com/product/50837/Four-Color-System-Core-Rules?filters=0_0_31808_0_0
http://www.drivethrurpg.com/product/142933/Strange-Stars
http://www.drivethrurpg.com/images/4122/142933.jpg

Strange Stars – Mulzakesh

FASERIP Strange Stars #FASERIP #strangestars

Mulzakesh

Biologic Vokun Minor House Lord

F: FB (2) Health: 20
A: FB (2)
S: TY (6) Karma: 40
E: GD (10)
R: GD (10) Resources: IN (40)
I: EX (20)
P: GD (10) Popularity: EX (20)

POWERS:

Regeneration : Gd (10)
Recovery : Gd (10)
Flying Chair: Flight (2)

Limitation: Endurance is Shift(0) for purposes of Movement only

TALENTS:

Diplomacy
Espionage
Finance

CONTACTS:

Katapaxu
Vokun business
Circus trade missions
Ibglibdishpan subordinates

Click to access 142933-sample.pdf

http://www.gratisgames.webspace.virginmedia.com/faserip.html
http://www.classicmarvelforever.com/cms/
http://www.drivethrurpg.com/product/50837/Four-Color-System-Core-Rules?filters=0_0_31808_0_0
http://www.drivethrurpg.com/product/142933/Strange-Stars
http://1.bp.blogspot.com/-kYFP4kZ9aWQ/U8EdtlpfvnI/AAAAAAAAXhg/h4Z23F-r3iU/w513-h658-no/SS-layout.jpg

Strange Stars – Stella Starlight

FASERIP Strange Stars

Stella Starlight

Biologic starship captain

F: GD (10) Health: 50
A: GD (10)
S: GD (10) Karma: 50
E: EX (20)
R: GD (10) Resources: Rm (30)
I: EX (20)
P: EX (20) Popularity: Ty (6)

POWERS:

Slug Pistol : Gd (10)
– Has configurable smart ammo
Bracer Computer : +1 CS on Reason recall FEATs
Starship Motherless Child (Freighter):
– Control Rm(30) Speed Class 5000 (5000) Body Rm(30) Protection Rm(30)

TALENTS:

Leadership
Pilot
Guns

CONTACTS:

Circus Pilot Sorority

Click to access 142933-sample.pdf

http://www.gratisgames.webspace.virginmedia.com/faserip.html
http://www.classicmarvelforever.com/cms/
http://www.drivethrurpg.com/product/50837/Four-Color-System-Core-Rules?filters=0_0_31808_0_0
http://www.drivethrurpg.com/product/142933/Strange-Stars

Strange Stars – Siana Elizon


FASERIP Strange Stars #FASERIP #strangestars

Siana Elizon

Biologic Instrumentality Special Operative

F: GD (10) Health: 36
A: GD (10)
S: TY (6) Karma: 60
E: GD (10)
R: EX (20) Resources: RM (30)
I: EX (20)
P: EX (20) Popularity: EX (20)

POWERS:

Concealable Laser Pistol : Gd (10)

TALENTS:

Diplomacy
Espionage
Guns
Law
Martial Arts D

CONTACTS:

Instrumentality Government
League Diplomats

Click to access 142933-sample.pdf

http://www.gratisgames.webspace.virginmedia.com/faserip.html
http://www.classicmarvelforever.com/cms/
http://www.drivethrurpg.com/product/50837/Four-Color-System-Core-Rules?filters=0_0_31808_0_0
http://www.drivethrurpg.com/product/142933/Strange-Stars
http://4.bp.blogspot.com/-xnQHNQQ3IJE/VB9s0HZftII/AAAAAAAAY5I/b5ruXUq6iu8/s1600/strange%2Bstars_instrumentality%2Bsample.jpg
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The Acronical

FASERIP OSERIP FACERIP

Acronical

F: RM (30)
A: EX (20)
S: GD (10)
E: EX (20)
R: GD (10)
I: GD (10)
P: TY (6)

H: 80
K: 26

Res: RM (30)
Pop: -GD (-10)

Powers

Body Armour FB (2)

Ability Drain – Every hit means the victim must make an Endurance roll or lose a rank from a random attribute.

Talents

Tracking of adulterers and their accomplices and associates

OSERIP AC – 7 Row Shifts

The acronical is a large insectile predator that strides on
six armored legs. Eight feet tall at the shoulder, it has a
dark maroon exoskeleton and serrated black hooks at
the end of both arms. It reeks of vomit.

Created by anhedonic priests many centuries ago, this
nocturnal creature stalks and kills adulterers. It hunts
married people who stray from the beds of their spous-
es, and it hunts those who fornicate with married peo-
ple.

Acronicals are drawn to the scent of such persons, and
can detect it from miles away. Hunting in small packs,
the beasts crawl across walls and ceilings, silent and
careful, closing in on their victims. They stalk everyone
who was peripherally involved in the duplicity — neigh-
bors who turn a blind eye, innkeepers who knew exact-
ly what was going on, and so forth. Those involved are
tracked down, attacked while alone, hamstrung, and
devoured by the acronicals while still alive.

Then the creatures will hunt the adulterers themselves.
They will be captured, brought together, and given a
chance to survive: a fight to the death, with the victor set
free.

However, the creatures have no intention of living up to
their end of the deal. After one has killed the other, the
monster will amputate the victor’s arms and legs, then
sing songs of love while the fornicator bleeds to death.
Adventurers may encounter the acronical in the wild. It
tends to favor caves or dungeons, where it can stage the
fatal battle between lovers.

The creature leaves behind a watery orange stool, and
when it is agitated, its chitin flakes off in small amounts.
Heroes tracking the beast will find this evidence in its
wake.

In combat, the acronical attacks with its scythe-like
claws, which inflict GD (10) points of damage. Each time
the monster hits, the target must make a saving throw
against poison or lose a point from a random attribute

RANDOM ATTRIBUTE

01-14 Fighting
15-28 Agility
29-42 Strength
43-56 Endurance
57-70 Reason
71-84 Intuition
85-98 Psyche
99-00 Player Choice

The Teratic Tome

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