FASERIP-Slugfest

I mentioned Matteo Ferla’s DnD-battler yesterday.

https://github.com/bluetyson/FASERIP-Slugfest

I have started adapting this to work with FASERIP. Obviously the mechanics are different, but the basic framework is there, which is why I wanted to use it – all the hard work with creatures, encounters, arenas, running many simulations and tallying them just needs different characteristics and algorithms inserted.

Very much a work in progress, this is like version 0.01.

You can do this, however :-


————————————————————————————————————–
Battles: 100; Sum of rounds: 506; feline: 0.97 ± 0.02; rodent: 0.03 ± 0.02;
> Team feline = winning battles: 97; perfect battles: 0; close-call battles: 0;
> Team rodent = winning battles: 3; perfect battles: 0; close-call battles: 0;
————————————————- Combattants ————————————————
Rat: {team=rodent; avg hp=-0.56 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.31; hits/misses (PBA)= 1.655/2.305; rounds (PBA)=3.975;}
Cat: {team=feline; avg hp=9.38 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.28; hits/misses (PBA)= 1.62/2.595; rounds (PBA)=4.7;}
Rat: {team=rodent; avg hp=-0.56 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.31; hits/misses (PBA)= 1.655/2.305; rounds (PBA)=3.975;}
Cat: {team=feline; avg hp=9.38 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.28; hits/misses (PBA)= 1.62/2.595; rounds (PBA)=4.7;}

DCC Dice Meets FASERIP

DCC FASERIP - Spider Woman
DCC FASERIP – Spider Woman

http://graphiteprime.blogspot.com/2019/01/dcc-dice-meets-faserip.html

Quoting:

“Well, the answer’s simple, you never want to force players to buy “funky” dice to play your game.  And OSR types (myself included) are plenty content with the dice we already have.  Still, it’s too good an idea to ignore, so how about this?

Feeble  d3
Poor  d4
Typical  d6
Good  d8
Excellent  d10
Remarkable  d12
Incredible  d14
Amazing  d16
Monstrous  d20
Unearthly  d24
Shift X  d30

Dejah Thoris

Dejah Thoris
Dejah Thoris

From: https://jackolanternsmshblog.blogspot.com/2009/08/write-up-dejah-thoris.html

F: Rm (30)
A: Ex (20)
S: Gd (10)
E: Rm (30)
R: Gd (10)
I: Ex (20)
P: Rm (30)

Health: 90
Karma: 60
Resources: In (40)
Popularity: 40 (on Barsoom/Mars)

Talents:
Sharp Weapons
Guns
Leadership*
Sex Appeal
Pilot
Dual Weapons*
Nobility*
Knowledge: Barsoom Culture
Knowledge: Multi-Lingual
Knowledge: Barsoom History

Powers:
Martian Physiology:

  • Dejah is a red Martian, with the following racial abilities:Longevity: as a red Martian, Dejah can live upwards of 1000 earth years
  • Telepathic: Dejah has Pr (4) telepathy with other Martian races.
  • Recovery: Dejah can recover Endurance at a much higher rate with Ex (20) ability
  • Resist: Temperature: Dejah, like all Martians, has some natural resistance to standard temperature extremes with Gd (10) ability.
%d bloggers like this: