I just update to this and i just generated a short dungeon. For reference, this is ’10 rolls’
See the GitHub README for a bit more details.
https://github.com/bluetyson/ADnD1e-Random-Dungeon-Generator
B | B | B | B | B | C | CHl | C | O | C | C | C | B | B |
B | B | C | C | C | C | CHl | C | B | B | B | B | B | B |
B | B | C | C | C | Cwm | C | B | B | B | B | B | B | B |
B | B | B | B | B | C | B | C | B | B | B | B | B | B |
B | B | B | B | B | C | C | C | C | B | B | B | B | B |
B | B | B | B | B | C | C | C | wm | B | B | B | B | B |
B | B | B | B | C | B | B | B | B | B | B | B | B | B |
B | B | B | C | B | B | B | B | B | B | B | B | B | B |
B | B | C | B | B | B | B | B | B | B | B | B | B | B |
B | B | C | B | B | B | B | B | B | B | B | B | B | B |
B | B | C | B | B | B | B | B | B | B | B | B | B | B |
B | B | C | B | B | B | B | B | B | B | B | B | B | B |
B | B | C | B | B | B | B | B | B | B | B | B | B | B |
B | B | C | B | B | B | B | B | B | B | B | B | B | B |
B | C | D | B | B | B | B | B | B | B | B | B | B | |
R2 | R2 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
R2 | R2 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
R2 | R2 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
R2 | R2 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | C | CHl | C |
B | B | R1m | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | C | CHl | C |
B | B | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
B | B | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
B | B | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
B | B | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
B | B | R1 | R1 | R1 | R1g | R1 | R1 | R1 | R1 | R1 | B | B | B |
B | B | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
B | B | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
B | B | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | R1 | B | B | B |
B | B | B | B | B | B | B | B | B | B | C | B | B | B |
B | B | B | B | B | B | B | B | B | B | C | B | B | B |
B | B | B | B | B | B | B | B | B | B | C | B | B | B |
Data: 1
{‘shape’: ‘R’, ‘size’: [9, 13], ‘water’: ‘N’, ‘fancy_shape’: ‘H’, ‘fromdoor’: ‘Y’, ‘contents’: {‘monster’: {‘level’: 1, ‘type’: ‘Orc’, ‘No’: 8, ‘XP’: 14, ‘lair’: ‘35%’, ‘treasure_individual’: [‘L’], ‘treasure_lair’: [‘C’, ‘O’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘S’]}, ‘treasure’: {‘type’: {‘copper’: 0, ‘silver’: 0, ‘electrum’: 0, ‘gold’: 275, ‘platinum’: 0, ‘gems’: 0, ‘jewellery’: 0, ‘magic’: 0}, ‘gems_list’: [], ‘jewellery_list’: [], ‘magic_list’: [], ‘magic_xp’: [], ‘magic_values’: [], ‘store’: ‘Loose’, ‘protection’: ‘hide’, ‘hide’: ‘Secret: Loose stone – in wall’}}, ‘exits’: 2, ‘exitlocations’: {1: ‘O’, 2: ‘R’}, ‘exitdirections’: {1: ‘A’, 2: ‘A’}}Key: 1
monster:{‘level’: 1, ‘type’: ‘Orc’, ‘No’: 8, ‘XP’: 14, ‘lair’: ‘35%’, ‘treasure_individual’: [‘L’], ‘treasure_lair’: [‘C’, ‘O’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘Q’, ‘S’]}LairTry:32 from 35 is in lair: True
Monster Lair Treasure:
{‘copper’: 10000, ‘silver’: 0, ‘electrum’: 0, ‘gold’: 0, ‘platinum’: 0, ‘gems’: 6, ‘jewellery’: 0, ‘magic’: 0}{‘gems’: [100, 1000, 60.0, 100, 200, 20], ‘jewellery’: [], ‘magic’: [], ‘magic_list’: [], ‘magic_xp’: [], ‘magic_values’: []}
treasure:{‘type’: {‘copper’: 0, ‘silver’: 0, ‘electrum’: 0, ‘gold’: 275, ‘platinum’: 0, ‘gems’: 0, ‘jewellery’: 0, ‘magic’: 0}, ‘gems_list’: [], ‘jewellery_list’: [], ‘magic_list’: [], ‘magic_xp’: [], ‘magic_values’: [], ‘store’: ‘Loose’, ‘protection’: ‘hide’, ‘hide’: ‘Secret: Loose stone – in wall’}
Data: 2
{‘shape’: ‘R’, ‘size’: [2, 4], ‘fromdoor’: ‘Y’, ‘contents’: {’empty’: ‘Y’}, ‘exits’: 2, ‘exitlocations’: {1: ‘R’, 2: ‘R’}, ‘exitdirections’: {1: ’45AB’, 2: ‘A’}}Key: 2
EmptyWandering Monster: 0
{(-3, 2, -1): {‘level’: 1, ‘type’: [‘Character’, {1: {‘class’: ‘FIGHTER’, ‘level’: 1, ‘race’: ‘Human’, ‘multi’: ‘N’, ‘magic_items’: []}, 2: {‘class’: ‘FIGHTER’, ‘level’: 1, ‘race’: ‘Human’, ‘multi’: ‘N’, ‘magic_items’: []}, 3: {‘class’: ‘FIGHTER’, ‘level’: 1, ‘race’: ‘Gnome’, ‘multi’: ‘Y’, ‘multi_no’: 2, ‘magic_items’: []}, 4: {‘class’: ‘FIGHTER’, ‘level’: 1, ‘race’: ‘Dwarf’, ‘multi’: ‘N’, ‘magic_items’: []}, 5: {‘class’: ‘MAGIC-USER’, ‘level’: 1, ‘race’: ‘Half-elf’, ‘multi’: ‘Y’, ‘multi_no’: 2, ‘magic_items’: []}, 6: {‘class’: ‘man-at-arms’}, 7: {‘class’: ‘woman-at-arms’}, 8: {‘class’: ‘woman-at-arms’}, 9: {‘class’: ‘woman-at-arms’}}], ‘No’: 9, ‘XP’: 0, ‘lair’: ‘0%’, ‘treasure_individual’: [], ‘treasure_lair’: []}}XP:0
Wandering Monster: 1
{(0, 5, -1): {‘level’: 1, ‘type’: ‘Zombie’, ‘No’: 2, ‘XP’: 38, ‘lair’: ‘0%’, ‘treasure_individual’: [], ‘treasure_lair’: []}}XP:76
Monster Total XP:112
Monster Total Treasure:{‘copper’: 10000, ‘silver’: 10000, ‘electrum’: 0, ‘gold’: 0, ‘platinum’: 0, ‘gems’: 6, ‘jewellery’: 0, ‘magic’: 0}
Monster Total Valuations:{‘gems’: [100, 1000, 60.0, 100, 200, 20, 100, 1000, 60.0, 100, 200, 20], ‘jewellery’: [], ‘magic’: [], ‘magic_xp’: [], ‘magic_values’: [], ‘magic_list’: []}
Wandering Monster Total XP:76
Wandering Monster Total Treasure:{‘copper’: 0, ‘silver’: 0, ‘electrum’: 0, ‘gold’: 0, ‘platinum’: 0, ‘gems’: 0, ‘jewellery’: 0, ‘magic’: 0}
Wandering Monster Subtable:[‘human-character’, ‘monster’]
Room Total Treasure:{‘copper’: 0, ‘silver’: 0, ‘electrum’: 0, ‘gold’: 275, ‘platinum’: 0, ‘gems’: 0, ‘jewellery’: 0, ‘magic’: 0}
Room Total Gems:0
Room Total Jewellery:0
Room Total Magic:0
Total Treasure: {‘copper’: 10000, ‘silver’: 10000, ‘electrum’: 0, ‘gold’: 275, ‘platinum’: 0, ‘gems’: 6, ‘jewellery’: 0, ‘magic’: 0}
Coins: 1375.0Gems: 2960.0
Jewellery: 0
Magic: 0
Total Gold Equivalent: 4335.0