Today I will pick Frostbitten & Mutilated, as we have been adventuring there recently. Consistent, nasty, useful setting that can be dropped in a game pretty easily. Say, north of Vornheim for example . A very nice book in print.
4. My favorite house rule (by someone else):
Today, it is :-
So Many Bullets, So Little Time: Exactly how is it that Spider-Man is able to dodge automatic weapon fire from half a dozen armed thugs when, according to the rules, the most actions that any character can make in a single round is three?! Easy. Under the Agility FEATs listed in the Judge’s Book, dodging bullets is an Incredible Intensity Agility FEAT. So if the player controlling Spider-Man states that he is doing nothing else that round but Dodging, all he has to do is make an Agility FEAT versus the listed Intensity and viola! He’s dodged them all! Of course this only works if the hero has gone TOTALLY defensive. Any offensive actions made in the same round negate this option.
5. How I found out about the OSR:
In 2007 Phil Reed proposed a project to do a public domain version of TSR’s Marvel Superheroes, which I donated to, and 4C System was born. This got me interested in game stuff again after working basically 7 days a week for years. This led to OSRIC and to everything else from content to online gaming.