Talking about MSH Rogue with Mike Lindsey on Google+ the other day so here’s my take at various stages of her career as far as a generic Fate Core game goes
Rogue – New to the X-Men
Reformed Evil Mutant power stealer
I can’t control mah power!
Not sure old baldy can really help me
My mother is a bad example
Mentally Unstable Dual Personality Immune to Takeover
+3 Deceive
+2 Athletics, Burglary, Physique
+1 Fight, Notice, Provoke, Stealth
-1 Lore, Will
3 Refresh
3 Physical Stress
1 Mental Stress
2 4 6 Consequences
Stunts
*Ms Marvel Array – Flight (+1), Body Armour (+3), Super Strength (+3)
Power Absorption (+5)
Catch : Cannot absorb artificial abilities like power armour or extra body parts
Rogue must touch a victim with her bare skin and make a successful Power Absorption roll to take all their Stunts/Skills/Powers giving the victim a one scene unconscious Consequence. If there are powers or abilities equal to or higher than her level she must make a Physique roll or similarly take a one scene unconscious Consequence. If hers are higher already she keeps her own. Mental Skills or powers are not able to be copied. The effects last for a scene unless she deliberately or is forced to keep contact longer. If this happens she must make a Will roll to prevent permanent power theft. Being Mentally Unstable and adding a third personality would lower her Will another rank and increase her Mind Control immunity. If a scene is long it is fictionally appropriate for the powers to wear off, perhaps with a compel.
Approaches
+0 Careful
+1 Clever
+1 Flashy
+3 Forceful
+2 Quick
+2 Sneaky
———-
Rogue – Experienced Adventurer
X-Men’s Southern charmer
I can’t control mah power!
Boy, I am really frustrated
Not talking to my mum
Mentally Unstable Dual Personality Completely Psychically Immune
+4 Stealth
+3 Investigate, Deceive, Lore
+2 Athletics, Burglary, Fight, Physique, Provoke,
+1 Contacts, Drive, Notice, Rapport, Empathy
-1 Will
3 Refresh
3 Physical Stress
1 Mental Stress
2 4 6 Consequences
Stunts
*Ms Marvel Array – Flight (+2), Body Armour (+3), Super Strength (+3), Super Notice (+3)
Power Absorption (+7)
Catch : Cannot absorb artificial abilities like power armour or affect energy beings. Those with +7 or better resistances to mental powers get a defense roll.
Rogue must touch a victim with her bare skin and make a successful Power Absorption roll to take all their Stunts/Skills/Powers giving the victim a one scene unconscious Consequence. If hers are higher already she keeps her own. If there are powers or abilities equal to or higher than her level she must make a Physique roll or similarly take a one scene unconscious Consequence. The effects last for a scene unless she deliberately or is forced to keep contact longer. If this happens she must make a Will roll to prevent permanent power theft. Being Mentally Unstable and adding a third personality would lower her Will another rank.
Approaches
+0 Careful
+3 Clever
+2 Flashy
+3 Forceful
+1 Quick
+3 Sneaky
———-
Rogue – Veteran Modern X-Man
Capable Team Leader Southern Belle
Finally I can control my power
Not talking to my mum
It is great to just be me again!
My thing for the bad boys is getting worse
+4 Stealth, Rapport, Empathy
+3 Athletics, Deceive, Fight, Investigate, Lore, Resources
+2 Burglary, Physique, Notice, Provoke, Contacts
+1 Drive, Shoot, Will
7 Refresh
3 Physical Stress
3 Mental Stress
2 4 6 Consequences
Stunts
Power Absorption (+9)
Catch : Cannot absorb artificial abilities like power armour. Those with +9 or better resistances to mental powers get a defense roll.
Rogue must touch a victim with her bare skin and make a successful Power Absorption roll to take all their Stunts/Skills/Powers giving the victim a one scene unconscious Consequence. If there are powers or abilities equal to or higher than her level she must make a Physique roll or similarly take a one scene unconscious Consequence. If hers are higher already she keeps her own. The effects last for a scene.
Approaches
+2 Careful
+3 Clever
+2 Flashy
+2 Forceful
+2 Quick
+3 Sneaky