CoMiX

This is a cool project – attempting to get models to caption and analyse comics – https://github.com/emanuelevivoli/CoMix

https://github.com/emanuelevivoli/CoMix

Visual – Language models should be continually improving.

Try Gemma and Qwen for example and see how they go in a simple chatbot interface.

This is Free Trader Beowulf

Good things of the 21st century

https://www.mongoosepublishing.com/cdn/shop/files/Thisisfreetraderbeowulfbookcover_800x.jpg?v=1712920832

RPG Historian Shannon Appelcline produces a hardback tome on Traveller, how can you not love this?

Just started, but it is good.

RPG Word Embeddings – What is Most Similar? – 01

I made a gloVe embedding model based on my game book collection – 7000 odd, of which 6000 or so managed to make it through a first pass pdf extraction pipeline

This framework is quite good https://github.com/NRCan/geoscience_language_models/tree/main/project_tools

https://github.com/NRCan/geoscience_language_models/tree/main/project_tools and parallelises, which is important for big books

The C version of gloVe is superior:

https://github.com/stanfordnlp/GloVe

With some work you can get a python version going, but I wouldn’t recommend for large numbers.

e.g. https://pypi.org/project/glove-py

and associated hacks..

The Notebook associated with this is here: https://github.com/bluetyson/RPG-gloVe-Model

These days microsoft probably won’t let you see something that big online, so will make a series of post excerpts.

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