{"id":993,"date":"2019-02-01T12:37:28","date_gmt":"2019-02-01T03:07:28","guid":{"rendered":"http:\/\/cosmicheroes.space\/blog\/?p=993"},"modified":"2019-02-01T12:37:28","modified_gmt":"2019-02-01T03:07:28","slug":"diy-discord-gygaxian-democracy-archive","status":"publish","type":"post","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/2019\/02\/01\/diy-discord-gygaxian-democracy-archive\/","title":{"rendered":"DIY Discord Gygaxian Democracy Archive"},"content":{"rendered":"\n<p><\/p>\n\n\n\n<p><a href=\"https:\/\/docs.google.com\/document\/d\/1qfldIb_3rgEo68LkVg5MUePbIADWN7AkE4dc1TSNn_o\/edit#heading=h.6dxb2sz7qgww\">https:\/\/docs.google.com\/document\/d\/1qfldIb_3rgEo68LkVg5MUePbIADWN7AkE4dc1TSNn_o\/edit#heading=h.6dxb2sz7qgww<\/a><\/p>\n\n\n\n<p>There are a lot of weird and wonderful tables here.<\/p>\n\n\n\n<pre class=\"wp-block-preformatted\">D13 Complications from selling your henchperson into slavery<br> D24 How you ended up on a spaceship stranded between dimensions<br> D11 Weird stuff you find in a land made of felt, plushies and patchwork cloth<br> D23 things that can go wrong on the Shield Helicarrier that aren't the whole thing crashing<br> D10 stuffed plushies fantasy themed but weird<br> D20 Weird Dimensions Whose Descriptions Are One Sentence Long<br> D12 Legendary foods<br> D12 sad and pointless jobs in the cyberpunk future<br> D10 Encounters in the forest \/ in a swamp \/ on the road that you are equally likely to a) fight b) talk to c) run away from<br> D10 Greco-Roman style deities that aren't Greco-Roman deities but just as boring<br> D10 Weird Reasons for Adventurers to be Adventuring<br> D10 things that could replace a severed foot<br> D10 unpleasant\/dangerous missions you kinda have to finish, but definitely didn't sign up for<br> D10 Weird Goblin Treasures<br> D11 Reasons the Party Needs to Catch the Biggest Fish in the River<br> D10 You are fighting through a dangerous maze for the entertainment of some decadent nobles. They are watching from a balcony high above. Horrible stuff that happens when they get bored and spin the wheel.<br> D10 things the worm wants to eat that isn't you<br> D10 Barbarian\/Amazon clan names that can also work as metal band names<br> D30 ways a poncy NPC aristocrat inadvertently dooms the peasants (or PCs)<br> D10 uses for gaseous byproducts of chaos magic experimentation<br> D10 things you can see happening elsewhere in the hex-crawl<br> D10 things found in an abandoned mine working<br>d100 Carpentry or Woodwitchery Spells<br> D10 changeling forms (creatures switched by faeries at birth) each with 1 special ability, and 1 weakness<br> D10 Wizard Henchmen<br> D10 situations where exactly one PC is in serious danger<br> D10 cult initiations<br> D19 ways these guns aren't like real guns<br> D10 hot one liners the monster says after killing a PC<br> D10 good reasons to become a triple-agent<br> D13 brick wizard spells<br> D100 Dragon breath weapons<br> D8 Domains (Paradises) of Mad Gods<br> D30 unusual quirks of your pet axe<br> D8 Questions to Embarrass an Extra-dimensional Oracle Masquerading as a Magic-8-ball<br> D11 weird people who got a bounty put on their head by an evil mafia boss<br> D10 reasons Why This Golem Is Different<br> D5 Monster ecology generator<br> D10 what is the monster doing when you come across it?<br> D10 Creators\/Masters and Created\/Servants<br> D29 wizard body mods<br> D30 spell critical hits (like, super-gore spell-death-blow things. Go nuts)<br> D10 Decrees from the gods<br> D12 Stone age supe<br>D12 Stone age superheroes<br> D10 echoes from the fading of the light<br> D10 things that a drunken wanderer has totally spotted out in the forest, you should go check them out<br> D4 accidental innuendos that the adventurer could say when asking about rumors about mazes<br> D10 omens of a god's presence<br> D10 security countermeasures<br> D12 Signs of Inevitable Decay (caused by mummy rot or some such)<br> D10 forms of transmission for an eldritch plague<br> In an ancient forgotten pyramid<br> d7 Encounters (in the Pyramid)<br> d6 Traps (in the Pyramid)<br> d6 Treasures (in the Pyramid)<br> D10 NPC reactions when faced by the inevitability of their own demise (gimme that sweet existentialism, people, let the death in, 'cos there's snow on the ground, and the world won't wait here forever)<br> Hundreds of mutant undead fuse together\u2026 D10 forms that this fusion might take<br> D10 reactions from the insulted knight after diplomacy<br> D10 Turkey Day themed Random Encounters for when my family does the inevitable and doesn't follow the preconstructed adventure from the starter kit<br> D10 \"aesop fable\" \/ \"just so\" style tales<br> D10 space-fantasy gargantuan dwellers in the void (big ol\u2019 creatures)<br> 3D10 \"X\" people or weird humanoids<br>D20 foodstuffs of the decadent rich<br> D10 fancies of the decadent rich<br> D11 other adventuring parties in the Giant's Lair<br> D20 events on the frontier, in 10 words or less<br> D10 Plants of the Underdark<br> 3D29 Potion\/Spell\/Fetish effects to discover from combining shit together<br> When combining herbs, salts and animal bits together<br> When combining symbolically potent things together<br> When combining angel dust, dream fragments, other worldly materials and so forth<br> D20 interesting jungle hexes!<br> D20 Shakespearean plot elements<br> D15 table of fallen angels<br> D10 Dungeon Rooms lost to space and time<br> D10 Room Hazards Hidden In The Lowest Depths of The Desert Archive<br> D20 contacts you made before you became an adventurer, organisations or people<br> D10 portal\/gateway\/dimensional door sites and where they lead<br> D6 Table of d100 Interesting but terrifying Tables that should never be attempted to preserve the sanity of gamers.<br> D12 voices of the divine<br> D4 Psychedelic effects\/generalized mechanics of said effects caused by a magical super-drug<br> D4 Things who offer you said drug<br> D4 terms of agreement for the offer of drugs<br> D8 Examples of Weird Skin (maybe that a druggy also buying from that dealer happens to have?)<br> D10 things you got from your stint in the army<br> D12 nautical superstitions<br> D12 boat names and their greatest voyage<br> D5<br>D12 boat names and their greatest voyage<br> D5 ramblings\/rants of the drunkest person in the tavern<br> d20 things you gave up for power<br> D25 serpent themed encounters<br> d100 simple weapons, common tools or household useful objects<br> D100 Adjectives that can apply equally to exotic D&amp;D creatures, items and places<br> Gain a bonus to your DEF if\u2026 (d12)<br> d20 nonboring nonstandard humanoid races that could fill the kobold-goblin-hobgoblin-bugbear-gnoll niche<br> 1d20 rumors about the haunted forest (not too gonzo preferred)<br> 1d12 strange witch houses<br> d12 reasons for hirelings to be seeking adventure<br> d29 ways to imbue yourself with magic that don't involve snorting the ground-up remains of a wizard<br> d100 tactically interesting dungeon features<br> d16 half-completed minor mechanical creations the Inventor class starts with<br> 1d10 ways to find a shop in a city<br> What is this Wizard's secret weakness? 1d12<br> 2d96 list of forest encounters + a modifier that can be substituted into other encounters<br> well, THE FOREST WENT OFF THE RAILROAD, DIDN'T IT?<br> Secret Bonus Forest encounters<br> 2d40 adjectives \/ encounters in an incredibly boring kafkaesque small town<br> d13 pieces of loot found in the mansion of a wealthy and eccentric noble<br> (d43) vague character backstory elements<br> d10 topics of unnerving folk songs being sung in the local tavern<br> d12 kinds of paladins<br> [5:50 AM] zak\/Langouste: d12 Unusual Motivations for a Murder<br> d12 Ways the Yakuza will take revenge on you without resorting to physical harm<br> 10 methods to learn the \"Backstab\" skill that don't involve levelling up or spending money<br> D12 evil fairies and their quirky outfits<br> d100 interesting outdoor encounter features<br> 1d10 tiny dungeon layouts\/structures (not what is in the rooms, just how they are arranged)<br> 4d21 Alien generator<br> D10 over blown noble titles<br> d52+2 results from the Deck of Many OSR Things<br> HEARTS (Enhancement and Magic)<br> DIAMONDS (Wealth and Knowledge)<br> SPADES (Combat and Mishaps)<br> CLUBS (Disaster and Death)<br> JOKERS<br> And d20 secondary replacement results<br> 1d20 random house rules to add to your game<br> d10 Bad Things You Heard From A Sentient Christmas Tree<br> d10 Consequences of a spacetime paradox<br> 1d20 plots, schemes, plans and siege weapons the minor demons have made for when the archdemon arrives<br> 1d12 ways to get to Hell<br> d10 Mercenary Companies<br> D12 magical pearls from the sea garden of the Queen of the Mermaids<br> Since gunpowder no longer works, what is powering that cannon? (1d20)<br> d78 shiny levers and the effect of pulling them<br> This Ancient Robot<br> What is powering this an<br> [5:50 AM] zak\/Langouste: What is powering this ancient robot? (1d12)<br> Who built the ancient robot? (1d12)<br> d100 Loot items from a 20th century ruin useful to a murder hobo from a medieval culture\/tech level<br> 20 odd location in this swamp, and what's going on there<br> magic items that have class abilities attached<br> d10 things that can go wrong when rescuing your prisoner friend during a jail transfer in the 1960s<br> d12 standard traps with an amusing twist<\/pre>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>https:\/\/docs.google.com\/document\/d\/1qfldIb_3rgEo68LkVg5MUePbIADWN7AkE4dc1TSNn_o\/edit#heading=h.6dxb2sz7qgww There are a lot of weird and wonderful tables here. D13 Complications from selling your henchperson into slavery D24 How you ended up on a spaceship stranded between dimensions D11 Weird stuff you find in a land made of felt, plushies and patchwork cloth D23 things that can go wrong on the Shield Helicarrier &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/cosmicheroes.space\/blog\/index.php\/2019\/02\/01\/diy-discord-gygaxian-democracy-archive\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;DIY Discord Gygaxian Democracy Archive&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[3],"tags":[301,77],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paET2V-g1","jetpack-related-posts":[{"id":95,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2018\/05\/06\/polyhedral-faserip\/","url_meta":{"origin":993,"position":0},"title":"Polyhedral FASERIP","author":"richard","date":"May 6, 2018","format":false,"excerpt":"Polyhedral FASERIP Fb d2 Pr d2+2 Ty d3+4 Gd d8+7 Ex d10+15 Rm d12+25 In d10+35 Am 2d8+45 Mn 2d12+60 Un 2d20+85","rel":"","context":"In &quot;RPG&quot;","block_context":{"text":"RPG","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/rpg\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":453,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2018\/05\/13\/kapow-breakdown\/","url_meta":{"origin":993,"position":1},"title":"Kapow! breakdown","author":"richard","date":"May 13, 2018","format":false,"excerpt":"Kapow! Breakdown 172 Pages PART I In the introduction, definitely wearing his four-colour heart on his sleeve, the designer. Chapter 1 - Steps to Creating a Superhero Scope - From 1. Normal, to 12. Cosmic. An approximation of the power level of the game. Also Tone - from Grim, to\u2026","rel":"","context":"In &quot;RPG&quot;","block_context":{"text":"RPG","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/rpg\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":896,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2019\/01\/18\/dcc-dice-meets-faserip\/","url_meta":{"origin":993,"position":2},"title":"DCC Dice Meets FASERIP","author":"richard","date":"January 18, 2019","format":false,"excerpt":"http:\/\/graphiteprime.blogspot.com\/2019\/01\/dcc-dice-meets-faserip.html Quoting: \"Well, the answer's simple, you never want to force players to buy \"funky\" dice to play your game.\u00a0 And OSR types (myself included) are plenty content with the dice we already have.\u00a0 Still, it's too good an idea to ignore, so how about this? Feeble\u00a0\u00a0d3 Poor\u00a0\u00a0d4 Typical\u00a0\u00a0d6 Good\u00a0\u00a0d8\u2026","rel":"","context":"In &quot;Fantasy&quot;","block_context":{"text":"Fantasy","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/fantasy\/"},"img":{"alt_text":"DCC FASERIP - Spider Woman","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-8HwPd_vQLZg\/XC0rpIGDK3I\/AAAAAAAAA6Y\/No-u1UZ5h2EbUyQCzF6AwLK8Y8FTq2hcgCLcBGAs\/s1600\/scan0002Spiderwoman.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-8HwPd_vQLZg\/XC0rpIGDK3I\/AAAAAAAAA6Y\/No-u1UZ5h2EbUyQCzF6AwLK8Y8FTq2hcgCLcBGAs\/s1600\/scan0002Spiderwoman.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/2.bp.blogspot.com\/-8HwPd_vQLZg\/XC0rpIGDK3I\/AAAAAAAAA6Y\/No-u1UZ5h2EbUyQCzF6AwLK8Y8FTq2hcgCLcBGAs\/s1600\/scan0002Spiderwoman.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/2.bp.blogspot.com\/-8HwPd_vQLZg\/XC0rpIGDK3I\/AAAAAAAAA6Y\/No-u1UZ5h2EbUyQCzF6AwLK8Y8FTq2hcgCLcBGAs\/s1600\/scan0002Spiderwoman.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":440,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2018\/05\/13\/cosmic-patrol-collaborative-improv\/","url_meta":{"origin":993,"position":3},"title":"Cosmic Patrol &#8211; Collaborative Improv","author":"richard","date":"May 13, 2018","format":false,"excerpt":"A different approach to running this game \u2013 collaborative improv with a \u2018Lead Narrator\u2019 rotating between the players. The setting is basically Captain Future. Space Patrolmen adventure in an old school planetary romance setting a la Edmond Hamilton. Amazons of Mars, Venus madmen, robots, Lizard People, three eyed guys with\u2026","rel":"","context":"In &quot;RPG&quot;","block_context":{"text":"RPG","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/rpg\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":743,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2018\/10\/27\/random-class-tables\/","url_meta":{"origin":993,"position":4},"title":"Random Class Tables?","author":"richard","date":"October 27, 2018","format":false,"excerpt":"Just idle consideration, given the weird character generator discovered recently, which apparently has 50 odd classes in it. So much OSR creativity, be interesting to see how large the number of classes people have made up is and the common weightings for witches, alchemists, etc. The list from just D&D\u2026","rel":"","context":"In &quot;Fantasy&quot;","block_context":{"text":"Fantasy","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/fantasy\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":482,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2018\/05\/13\/bash-ultimate-edition-breakdown-review\/","url_meta":{"origin":993,"position":5},"title":"BASH Ultimate Edition Breakdown Review","author":"richard","date":"May 13, 2018","format":false,"excerpt":"BASH Ultimate Edition Breakdown Review $9.99 - 137 pages http:\/\/rpg.drivethrustuff.com\/product\/65882\/BASH-Ultimate-Ed... Introduction The overview gives the motivation and changes. No more energy points and changes to range and area. Key terms are defined again. Chapter 1 Character Creation Scale has been added into the point buy system...so suggestions for 20 point\u2026","rel":"","context":"In &quot;RPG&quot;","block_context":{"text":"RPG","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/rpg\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts\/993"}],"collection":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=993"}],"version-history":[{"count":1,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts\/993\/revisions"}],"predecessor-version":[{"id":994,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts\/993\/revisions\/994"}],"wp:attachment":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=993"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=993"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=993"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}