{"id":1355,"date":"2021-12-31T11:50:40","date_gmt":"2021-12-31T02:20:40","guid":{"rendered":"http:\/\/cosmicheroes.space\/blog\/?p=1355"},"modified":"2021-12-31T13:14:02","modified_gmt":"2021-12-31T03:44:02","slug":"faserip-slugfest-ghotmu-shang-chi-vs-the-six-boxer","status":"publish","type":"post","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-ghotmu-shang-chi-vs-the-six-boxer\/","title":{"rendered":"FASERIP-Slugfest: GHOTMU Shang-Chi vs the Six Boxers"},"content":{"rendered":"\n<h2>Classic Marvel Forever Shang-Chi<\/h2>\n\n\n\n<p>My Gamer&#8217;s Handbook of the Marvel Universe has Shang-Chi&#8217;s Endurance as Remarkable, which I would have expected &#8211; best Martial Artist in the world being untiring, having low level superhuman Endurance?  Sure, how I would have modelled him from experience.  Anyway, what does that do in this situation?  130 Health as opposed to 120 means it takes two more hits for the boxers to put him down, so his win rate goes up to 70% from 58% in this basic situation.<\/p>\n\n\n\n<p><code>Battles: 10000; Sum of rounds: 60026; boxer: 0.42 \u00b1 0.0; martialarts: 0.58 \u00b1 0.0;<\/code><\/p>\n\n\n\n<p><code>Team boxer = winning battles: 4194; perfect battles: 0; close-call battles: 4190;<br>Team martialarts = winning battles: 5806; perfect battles: 0; close-call battles: 0;<br>------------------------------------------------- Combatants ------------------------------------------------<br>Amazing Martial Artist: {team=martialarts; avg Health=17.544 (from 120); damage done (per battle average)= 96.73; hits\/slams\/stuns\/kills\/misses (PBA)= 4.04\/1.89\/0.53\/0.0\/1.36; rounds (PBA)=5.69;}<br>Boxer: {team=boxer; avg Health=-8.3076 (from 24); damage done (per battle average)= 8.58; hits\/slams\/stuns\/kills\/misses (PBA)= 1.43\/0.0\/0.0\/0.0\/1.43; rounds (PBA)=3.02;}<br>Boxer: {team=boxer; avg Health=-8.2516 (from 24); damage done (per battle average)= 8.47; hits\/slams\/stuns\/kills\/misses (PBA)= 1.41\/0.0\/0.0\/0.0\/1.44; rounds (PBA)=3.0;}<br>Boxer: {team=boxer; avg Health=-8.2492 (from 24); damage done (per battle average)= 8.56; hits\/slams\/stuns\/kills\/misses (PBA)= 1.43\/0.0\/0.0\/0.0\/1.44; rounds (PBA)=3.02;}<br>Boxer: {team=boxer; avg Health=-8.1712 (from 24); damage done (per battle average)= 8.56; hits\/slams\/stuns\/kills\/misses (PBA)= 1.43\/0.0\/0.0\/0.0\/1.42; rounds (PBA)=3.0;}<br>Boxer: {team=boxer; avg Health=-8.208 (from 24); damage done (per battle average)= 8.61; hits\/slams\/stuns\/kills\/misses (PBA)= 1.44\/0.0\/0.0\/0.0\/1.42; rounds (PBA)=3.01;}<br>Boxer: {team=boxer; avg Health=-8.266 (from 24); damage done (per battle average)= 8.45; hits\/slams\/stuns\/kills\/misses (PBA)= 1.41\/0.0\/0.0\/0.0\/1.43; rounds (PBA)=3.0;}<br>Amazing Martial Artist: {team=martialarts; avg Health=17.544 (from 120); damage done (per battle average)= 96.73; hits\/slams\/stuns\/kills\/misses (PBA)= 4.04\/1.89\/0.53\/0.0\/1.36; rounds (PBA)=5.69;}<br>Boxer: {team=boxer; avg Health=-8.3076 (from 24); damage done (per battle average)= 8.58; hits\/slams\/stuns\/kills\/misses (PBA)= 1.43\/0.0\/0.0\/0.0\/1.43; rounds (PBA)=3.02;}<br>Boxer: {team=boxer; avg Health=-8.2516 (from 24); damage done (per battle average)= 8.47; hits\/slams\/stuns\/kills\/misses (PBA)= 1.41\/0.0\/0.0\/0.0\/1.44; rounds (PBA)=3.0;}<br>Boxer: {team=boxer; avg Health=-8.2492 (from 24); damage done (per battle average)= 8.56; hits\/slams\/stuns\/kills\/misses (PBA)= 1.43\/0.0\/0.0\/0.0\/1.44; rounds (PBA)=3.02;}<br>Boxer: {team=boxer; avg Health=-8.1712 (from 24); damage done (per battle average)= 8.56; hits\/slams\/stuns\/kills\/misses (PBA)= 1.43\/0.0\/0.0\/0.0\/1.42; rounds (PBA)=3.0;}<br>Boxer: {team=boxer; avg Health=-8.208 (from 24); damage done (per battle average)= 8.61; hits\/slams\/stuns\/kills\/misses (PBA)= 1.44\/0.0\/0.0\/0.0\/1.42; rounds (PBA)=3.01;}<br>Boxer: {team=boxer; avg Health=-8.266 (from 24); damage done (per battle average)= 8.45; hits\/slams\/stuns\/kills\/misses (PBA)= 1.41\/0.0\/0.0\/0.0\/1.43; rounds (PBA)=3.0;}<\/code><\/p>\n\n\n\n<h2>GHOTMU Shang-Chi<\/h2>\n\n\n\n<p><code>Battles: 10000; Sum of rounds: 64252; martialarts: 0.7 \u00b1 0.0; boxer: 0.3 \u00b1 0.0;<\/code><\/p>\n\n\n\n<blockquote class=\"wp-block-quote\"><p><code>Team martialarts = winning battles: 7029; perfect battles: 0; close-call battles: 0;<br>Team boxer = winning battles: 2971; perfect battles: 0; close-call battles: 2968;<br>------------------------------------------------- Combatants ------------------------------------------------<br>GHOTMU Amazing Martial Artist: {team=martialarts; avg Health=23.3926 (from 130); damage done (per battle average)= 103.38; hits\/slams\/stuns\/kills\/misses (PBA)= 4.32\/2.02\/0.57\/0.0\/1.46; rounds (PBA)=6.13;}<br>GHOTMU Amazing Martial Artist: {team=martialarts; avg Health=23.3926 (from 130); damage done (per battle average)= 103.38; hits\/slams\/stuns\/kills\/misses (PBA)= 4.32\/2.02\/0.57\/0.0\/1.46; rounds (PBA)=6.13;}<br>Boxer: {team=boxer; avg Health=-10.582 (from 24); damage done (per battle average)= 8.83; hits\/slams\/stuns\/kills\/misses (PBA)= 1.47\/0.0\/0.0\/0.0\/1.47; rounds (PBA)=3.09;}<br>Boxer: {team=boxer; avg Health=-10.582 (from 24); damage done (per battle average)= 8.83; hits\/slams\/stuns\/kills\/misses (PBA)= 1.47\/0.0\/0.0\/0.0\/1.47; rounds (PBA)=3.09;}<br>Boxer: {team=boxer; avg Health=-10.5484 (from 24); damage done (per battle average)= 8.86; hits\/slams\/stuns\/kills\/misses (PBA)= 1.48\/0.0\/0.0\/0.0\/1.49; rounds (PBA)=3.11;}<br>Boxer: {team=boxer; avg Health=-10.1708 (from 24); damage done (per battle average)= 9.07; hits\/slams\/stuns\/kills\/misses (PBA)= 1.51\/0.0\/0.0\/0.0\/1.49; rounds (PBA)=3.15;}<br>Boxer: {team=boxer; avg Health=-10.688 (from 24); damage done (per battle average)= 8.82; hits\/slams\/stuns\/kills\/misses (PBA)= 1.47\/0.0\/0.0\/0.0\/1.48; rounds (PBA)=3.11;}<br>Boxer: {team=boxer; avg Health=-10.5112 (from 24); damage done (per battle average)= 8.84; hits\/slams\/stuns\/kills\/misses (PBA)= 1.47\/0.0\/0.0\/0.0\/1.48; rounds (PBA)=3.09;}<br>Boxer: {team=boxer; avg Health=-10.5484 (from 24); damage done (per battle average)= 8.86; hits\/slams\/stuns\/kills\/misses (PBA)= 1.48\/0.0\/0.0\/0.0\/1.49; rounds (PBA)=3.11;}<br>Boxer: {team=boxer; avg Health=-10.2612 (from 24); damage done (per battle average)= 8.88; hits\/slams\/stuns\/kills\/misses (PBA)= 1.48\/0.0\/0.0\/0.0\/1.49; rounds (PBA)=3.11;}<br>Boxer: {team=boxer; avg Health=-10.1708 (from 24); damage done (per battle average)= 9.07; hits\/slams\/stuns\/kills\/misses (PBA)= 1.51\/0.0\/0.0\/0.0\/1.49; rounds (PBA)=3.15;}<br>Boxer: {team=boxer; avg Health=-10.5112 (from 24); damage done (per battle average)= 8.84; hits\/slams\/stuns\/kills\/misses (PBA)= 1.47\/0.0\/0.0\/0.0\/1.48; rounds (PBA)=3.09;}<br>Boxer: {team=boxer; avg Health=-10.688 (from 24); damage done (per battle average)= 8.82; hits\/slams\/stuns\/kills\/misses (PBA)= 1.47\/0.0\/0.0\/0.0\/1.48; rounds (PBA)=3.11;}<br>Boxer: {team=boxer; avg Health=-10.2612 (from 24); damage done (per battle average)= 8.88; hits\/slams\/stuns\/kills\/misses (PBA)= 1.48\/0.0\/0.0\/0.0\/1.49; rounds (PBA)=3.11;}<\/code><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Classic Marvel Forever Shang-Chi My Gamer&#8217;s Handbook of the Marvel Universe has Shang-Chi&#8217;s Endurance as Remarkable, which I would have expected &#8211; best Martial Artist in the world being untiring, having low level superhuman Endurance? Sure, how I would have modelled him from experience. Anyway, what does that do in this situation? 130 Health as &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-ghotmu-shang-chi-vs-the-six-boxer\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;FASERIP-Slugfest: GHOTMU Shang-Chi vs the Six Boxers&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","jetpack_publicize_message":"GHOTMU Shang-Chi vs the Six Boxers","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[217,3,2],"tags":[4,336,224,329],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paET2V-lR","jetpack-related-posts":[{"id":1360,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-ghotmu-shang-chi-vs-the-six-boxers-combat-style\/","url_meta":{"origin":1355,"position":0},"title":"FASERIP-Slugfest: GHOTMU Shang-Chi vs the Six Boxers &#8211; combat style","author":"richard","date":"December 31, 2021","format":false,"excerpt":"I have implemented the multi attacks if you are good enough Fighting Feat rule for this. It is a Remarkable Intensity Fighting FEAT to get two attacks or an Amazing FEAT to get three. Therefore, not worth it unless you are really good, and not worth trying for three unless\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1344,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-shang-chi-vs-the-six-boxers\/","url_meta":{"origin":1355,"position":1},"title":"FASERIP-Slugfest: Shang-Chi vs the Six Boxers","author":"richard","date":"December 31, 2021","format":false,"excerpt":"I'll post the rat pack vs the lawyer later - seems you will still be able to get some advice in James Herbert land though. However, thought this is an interesting scenario - given anyone can hit in FASERIP, and this is just vanilla toe-to-toe, although have now added basic\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1353,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-psyched-shang-chi-vs-the-ten-gloves\/","url_meta":{"origin":1355,"position":2},"title":"FASERIP-Slugfest: Psyched Shang-Chi vs the Ten Gloves","author":"richard","date":"December 31, 2021","format":false,"excerpt":"So this ability and health boost makes a roughly even toe to toe punchup 10 boxers. In a real scenario unlikely that 10 guys could get to him at once to punch, so future work - simulate a queue of say six at a time, or easier, just give each\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1349,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-shang-chi-the-limits-of-superhuman-strength\/","url_meta":{"origin":1355,"position":3},"title":"FASERIP-Slugfest: Shang-Chi &#8211; the limits of superhuman Strength","author":"richard","date":"December 31, 2021","format":false,"excerpt":"The version of Shang-Chi here https:\/\/classicmarvelforever.com\/cast\/shang_chi.htm has an ability to make a Psyche Feat and put his physical FASE stats up a rank for 10 rounds. Which is longer than these simulated fights appear to take. So making a version of him boosted like that gives him Remarkable strength. Assuming\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1367,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-ghotmu-psyched-shang-chi-vs-the-fourteen-gloves\/","url_meta":{"origin":1355,"position":4},"title":"FASERIP-Slugfest: GHOTMU Psyched Shang-Chi vs the Fourteen Gloves","author":"richard","date":"December 31, 2021","format":false,"excerpt":"Adding in the +1 CS Martial Arts B gives and the +1 to initiative for Martial Arts E we get: Battles: 1000; Sum of rounds: 7834; boxer: 0.45 \u00b1 0.02; martialarts: 0.55 \u00b1 0.02; Team boxer = winning battles: 449; perfect battles: 0; close-call battles: 449;Team martialarts = winning battles:\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1369,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-ghotmu-psyched-shang-chi-mook-massacre\/","url_meta":{"origin":1355,"position":5},"title":"FASERIP-Slugfest: GHOTMU Psyched Shang-Chi &#8211; Mook Massacre","author":"richard","date":"December 31, 2021","format":false,"excerpt":"Adding the code to make a -4 CS attack on ALL the boxers at once does what you would expect, with the super strong Shang. Battles: 1000; Sum of rounds: 2516; martialarts: 0.99 \u00b1 0.0; boxer: 0.01 \u00b1 0.0; Team martialarts = winning battles: 986; perfect battles: 0; close-call battles:\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1355"}],"collection":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=1355"}],"version-history":[{"count":4,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1355\/revisions"}],"predecessor-version":[{"id":1359,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1355\/revisions\/1359"}],"wp:attachment":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=1355"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=1355"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=1355"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}