{"id":1344,"date":"2021-12-31T09:15:23","date_gmt":"2021-12-30T23:45:23","guid":{"rendered":"http:\/\/cosmicheroes.space\/blog\/?p=1344"},"modified":"2021-12-31T19:46:40","modified_gmt":"2021-12-31T10:16:40","slug":"faserip-slugfest-shang-chi-vs-the-six-boxers","status":"publish","type":"post","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-shang-chi-vs-the-six-boxers\/","title":{"rendered":"FASERIP-Slugfest: Shang-Chi vs the Six Boxers"},"content":{"rendered":"\n<p>I&#8217;ll post the rat pack vs the lawyer later &#8211; seems you will still be able to get some advice in James Herbert land though.<\/p>\n\n\n\n<p>However, thought this is an interesting scenario &#8211; given anyone can hit in FASERIP, and this is just vanilla toe-to-toe, although have now added basic stuns in.  Should also perhaps add that a slammed opponent misses a turn, and check that all this works.  Added kills as well, so got worse for our rat friend vs the cat, would only prevail in a couple in a thousand.<\/p>\n\n\n\n<p>Have not added in karma yet either, which should help those with more &#8211; Shang has enough to change one hit to a miss, anyway.<\/p>\n\n\n\n<p>In my basic spreadsheet of stats had one that is all Typical.  Which means a normal human with some training in Fighting, so could call them them a boxer, or something similar.  Not programmed in any Talents as yet &#8211; martial arts will be first.  In the above, Shang would get a column shift to hit and the ability to try for 3 multi-attacks and an initiative bonus.  The framework does individual initiative, so that one won&#8217;t matter as much &#8211; would have to add in a &#8216;set all initiatives to first roll&#8217; addition later to do group initiative.<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<p><code>Battles: 1000; Sum of rounds: 5980; martialarts: 0.59 \u00b1 0.02; boxer: 0.41 \u00b1 0.02;<\/code><\/p>\n\n\n\n<blockquote class=\"wp-block-quote\"><p><code>Team martialarts = winning battles: 588; perfect battles: 0; close-call battles: 0;<br>Team boxer = winning battles: 412; perfect battles: 0; close-call battles: 412;<br>------------------------------------------------- Combattants ------------------------------------------------<\/code><br><code>Boxer: {team=boxer; avg Health=-8.576 (from 24); damage done (per battle average)= 8.98; hits\/slams\/stuns\/kills\/misses (PBA)= 1.5\/0.0\/0.0\/0.0\/1.43; rounds (PBA)=3.07;}<br>Boxer: {team=boxer; avg Health=-8.576 (from 24); damage done (per battle average)= 8.98; hits\/slams\/stuns\/kills\/misses (PBA)= 1.5\/0.0\/0.0\/0.0\/1.43; rounds (PBA)=3.07;}<br>Boxer: {team=boxer; avg Health=-8.688 (from 24); damage done (per battle average)= 8.52; hits\/slams\/stuns\/kills\/misses (PBA)= 1.42\/0.0\/0.0\/0.0\/1.39; rounds (PBA)=2.98;}<br>Amazing Martial Artist: {team=martialarts; avg Health=17.4 (from 120); damage done (per battle average)= 97.31; hits\/slams\/stuns\/kills\/misses (PBA)= 4.07\/1.88\/0.54\/0.0\/1.31; rounds (PBA)=5.67;}<br>Boxer: {team=boxer; avg Health=-8.412 (from 24); damage done (per battle average)= 8.39; hits\/slams\/stuns\/kills\/misses (PBA)= 1.4\/0.0\/0.0\/0.0\/1.42; rounds (PBA)=2.98;}<br>Amazing Martial Artist: {team=martialarts; avg Health=17.4 (from 120); damage done (per battle average)= 97.31; hits\/slams\/stuns\/kills\/misses (PBA)= 4.07\/1.88\/0.54\/0.0\/1.31; rounds (PBA)=5.67;}<br>Boxer: {team=boxer; avg Health=-8.688 (from 24); damage done (per battle average)= 8.52; hits\/slams\/stuns\/kills\/misses (PBA)= 1.42\/0.0\/0.0\/0.0\/1.39; rounds (PBA)=2.98;}<br>Boxer: {team=boxer; avg Health=-8.964 (from 24); damage done (per battle average)= 8.43; hits\/slams\/stuns\/kills\/misses (PBA)= 1.4\/0.0\/0.0\/0.0\/1.43; rounds (PBA)=3.0;}<br>Boxer: {team=boxer; avg Health=-8.412 (from 24); damage done (per battle average)= 8.39; hits\/slams\/stuns\/kills\/misses (PBA)= 1.4\/0.0\/0.0\/0.0\/1.42; rounds (PBA)=2.98;}<br>Boxer: {team=boxer; avg Health=-8.468 (from 24); damage done (per battle average)= 8.14; hits\/slams\/stuns\/kills\/misses (PBA)= 1.36\/0.0\/0.0\/0.0\/1.39; rounds (PBA)=2.88;}<br>Boxer: {team=boxer; avg Health=-7.504 (from 24); damage done (per battle average)= 8.84; hits\/slams\/stuns\/kills\/misses (PBA)= 1.47\/0.0\/0.0\/0.0\/1.36; rounds (PBA)=2.98;}<br>Boxer: {team=boxer; avg Health=-8.468 (from 24); damage done (per battle average)= 8.14; hits\/slams\/stuns\/kills\/misses (PBA)= 1.36\/0.0\/0.0\/0.0\/1.39; rounds (PBA)=2.88;}<br>Boxer: {team=boxer; avg Health=-7.504 (from 24); damage done (per battle average)= 8.84; hits\/slams\/stuns\/kills\/misses (PBA)= 1.47\/0.0\/0.0\/0.0\/1.36; rounds (PBA)=2.98;}<br>Boxer: {team=boxer; avg Health=-8.964 (from 24); damage done (per battle average)= 8.43; hits\/slams\/stuns\/kills\/misses (PBA)= 1.4\/0.0\/0.0\/0.0\/1.43; rounds (PBA)=3.0;}<\/code><\/p><p>Shang-Chi stats currently from here <a href=\"https:\/\/classicmarvelforever.com\/cast\/shang_chi.htm\">https:\/\/classicmarvelforever.com\/cast\/shang_chi.htm<\/a><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ll post the rat pack vs the lawyer later &#8211; seems you will still be able to get some advice in James Herbert land though. However, thought this is an interesting scenario &#8211; given anyone can hit in FASERIP, and this is just vanilla toe-to-toe, although have now added basic stuns in. Should also perhaps &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-shang-chi-vs-the-six-boxers\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;FASERIP-Slugfest: Shang-Chi vs the Six Boxers&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","jetpack_publicize_message":"Shang-Chi vs the six boxers","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[217,3,2],"tags":[333,4,336,334,335,224,329],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paET2V-lG","jetpack-related-posts":[{"id":1360,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-ghotmu-shang-chi-vs-the-six-boxers-combat-style\/","url_meta":{"origin":1344,"position":0},"title":"FASERIP-Slugfest: GHOTMU Shang-Chi vs the Six Boxers &#8211; combat style","author":"richard","date":"December 31, 2021","format":false,"excerpt":"I have implemented the multi attacks if you are good enough Fighting Feat rule for this. It is a Remarkable Intensity Fighting FEAT to get two attacks or an Amazing FEAT to get three. Therefore, not worth it unless you are really good, and not worth trying for three unless\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1353,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-psyched-shang-chi-vs-the-ten-gloves\/","url_meta":{"origin":1344,"position":1},"title":"FASERIP-Slugfest: Psyched Shang-Chi vs the Ten Gloves","author":"richard","date":"December 31, 2021","format":false,"excerpt":"So this ability and health boost makes a roughly even toe to toe punchup 10 boxers. In a real scenario unlikely that 10 guys could get to him at once to punch, so future work - simulate a queue of say six at a time, or easier, just give each\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1395,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2022\/01\/02\/faserip-slugfest-shang-chi-and-the-doppelganger\/","url_meta":{"origin":1344,"position":2},"title":"FASERIP-Slugfest: Shang-Chi and the Doppelganger","author":"richard","date":"January 2, 2022","format":false,"excerpt":"Fighting a doppelganger or skill mimic with an intuition one rank less in the range where initiative modifiers count - e.g. Remarkable or above, we have:- Battles: 10000; Sum of rounds: 35191; Amazing Martial Artist I) Un: 0.52 \u00b1 0.0; Amazing Martial Artist I) Mn: 0.48 \u00b1 0.0; Team Amazing\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1365,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-ghotmu-psyched-shang-chi-vs-a-bakers-dozen\/","url_meta":{"origin":1344,"position":3},"title":"FASERIP-Slugfest: GHOTMU Psyched Shang-Chi vs a Baker&#8217;s Dozen","author":"richard","date":"December 31, 2021","format":false,"excerpt":"Allowing the Psyche up to get to superhuman strength means he comes up on top of 13 more often than not (14 flips a bit the other way), given the try for three attack option. I still haven't implemented martial arts - which would boost initiative and make it easier\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1367,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-ghotmu-psyched-shang-chi-vs-the-fourteen-gloves\/","url_meta":{"origin":1344,"position":4},"title":"FASERIP-Slugfest: GHOTMU Psyched Shang-Chi vs the Fourteen Gloves","author":"richard","date":"December 31, 2021","format":false,"excerpt":"Adding in the +1 CS Martial Arts B gives and the +1 to initiative for Martial Arts E we get: Battles: 1000; Sum of rounds: 7834; boxer: 0.45 \u00b1 0.02; martialarts: 0.55 \u00b1 0.02; Team boxer = winning battles: 449; perfect battles: 0; close-call battles: 449;Team martialarts = winning battles:\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1349,"url":"https:\/\/cosmicheroes.space\/blog\/index.php\/2021\/12\/31\/faserip-slugfest-shang-chi-the-limits-of-superhuman-strength\/","url_meta":{"origin":1344,"position":5},"title":"FASERIP-Slugfest: Shang-Chi &#8211; the limits of superhuman Strength","author":"richard","date":"December 31, 2021","format":false,"excerpt":"The version of Shang-Chi here https:\/\/classicmarvelforever.com\/cast\/shang_chi.htm has an ability to make a Psyche Feat and put his physical FASE stats up a rank for 10 rounds. Which is longer than these simulated fights appear to take. So making a version of him boosted like that gives him Remarkable strength. Assuming\u2026","rel":"","context":"In &quot;Data Science&quot;","block_context":{"text":"Data Science","link":"https:\/\/cosmicheroes.space\/blog\/index.php\/category\/data-science\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1344"}],"collection":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=1344"}],"version-history":[{"count":3,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1344\/revisions"}],"predecessor-version":[{"id":1375,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1344\/revisions\/1375"}],"wp:attachment":[{"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=1344"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=1344"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cosmicheroes.space\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=1344"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}